Miscellaneous Combat Tweaks
By Tiny Lampe
http://www.nexusmods.com/skyrim/mods/56136/?(Nexus)
Description
A collection of four separate mods that modify different aspects of combat. Each mod has only one feature: dodging, timed blocking, fast resting and ward reflecting. Although these features are not new, they come with their own unique twists. The goal is to make combat more involving and rewarding while keeping the changes simple.
DodgeBack:
Description: allows to player to perform a backwards dodge animation by pressing a configurable key. To dodge, the player needs to have his weapons out and be moving backwards. During the first 0.4 seconds of the dodge animation the player is invulnerable. This is necessary to compensate for the unnaturally long reach of Skyrim's weapons. Dodging in light/heavy armor is possible but has skill requirements. Once those are met, dodging in armor increases the appropiate armor skill.
Enhanced Wards:
Description: gives wards two new abilities: ward burst and ward reflect. Ward burst allows the ward to trigger a shockwave that staggers human-sized opponents in a short range; visually, it looks like FUS. To perform a ward burst you need to: 1) block a concentration spell (like flames), 2) wait until you see a subtle blue tint covering your screen (visual cue that the ward is ready), 3) stop casting the ward. Ward reflect allows the ward to create a copy of any projectile spell (like firebolt) that the ward managed to block without breaking...and then send that copy to wherever your crosshair is pointing. No perk requirements to use those abilities. Opponents who use wards can use them as well.
Fast resting:
Description: When the player is in combat and neither moving nor attacking nor blocking his stamina regenerates as fast as if he was out of combat.
Timed Block:
Description: Block right before getting hit to substantially mitigate received damage. Time window is 0.5 seconds.
(Un)Installation
To install, drop the .esp file and the scripts folder inside your data folder (or use a mod manager). Then activate the mod. All mods except for Fast Resting contain scripts; uninstalling Fast Resting is as easy as removing the .esp file from your load order. For the other three mods, you should remove the relevant files and go back to a save file that has never seen them before.