Im currently in the process of making a mod for destruction. Essentially, you select a perk, and what this perk does is, when a destruction spell is cast, it increase the damage of the next destruction spell you cast. My question is, i cant get this script to recieve an "OnSpellCast" event when attatched to the perk itself... So where can i attach this script too? Do i have to attach my script to every spell? Here is my script so far.
Scriptname ARC_IncantersFlowScript extends ReferenceAliasEvent OnSpellCast(Form akSpell) Debug.Notification("A spell was cast")endEvent
When ever i cast a spell, i never receive the notification that a spell was cast.