I wanted to make a character that would be capable of doing pretty much all Skyrim has to offer - casting spells, fighting in melee with 2h or shield+1h, using stealth with daggers/bows...
However i am having trouble determining how many points should i put into health/stamina/mana when i am leveling up?
I suppose health will never be the worst choice, but too much of it would stop being useful after a point.
I can protect myself using magic, gear/enchants, healing,summon creatures, or just combat tactics like dodging or stealth...
Mana is always great since you can do damage, summon creatures, inflict crowd control, heal/protect yourself and even restore stamina through the restoration perk.
As long as i am "living" (enough health/defenses to survive), to me it seems Mana is the most useful attribute regardless of what weapon/combat style i am using.
Stamina seems the least useful, since it only helps with rather secondary stuff like sprinting/rolling/power attack/bow zoom/carry weight.
Not only that, but i need only 1 point of stamina to execute even the most costly of power attacks/rolls without losing any damage!
Seems much better to use enchants/gear/stones to add a bit more stamina if i REALLY need it... but the restoration perk (restores stamina) or any form of constant stamina regeneration would give plenty of Stamina for power attacks.
I think that perhaps for every 2 level-ups i put into Mana i should put 1 level-up into Health... and i should completely skip putting any level-up points into Stamina.
But i wanted to ask you, more experienced dragonborn, about your opinion on this topic?
Thank you for reading and helping me out