Custom Spells have no XP gain

Post » Sat Jul 26, 2014 1:42 am

Hi everyone,

I've just started working with making custom spells. My first project is to create a set of spells that fortify certain skills. For example: Add +10 to Speech for 30 secs, Sneak 20% better for 1 minutes. Things like that. I am duplicating and modding the Alchemy Fortify effects.

I have the spells working the way I want them to, but...there is no XP gain when they are cast!

Can someone point me in the right direction as to why this would happen? I'm hoping to avoid having to dig into papyrus to deal with this.

Much thanks!

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Strawberry
 
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Post » Sat Jul 26, 2014 8:25 am

The quote above is from http://www.creationkit.com/Spell Maybe that's the problem?

And there's some things in the magic effect data that you need to set, like Magic Skill (what skill to level up in) and Skill Usage Multiplier.

EDIT: Oh, Terra Nova is probably right here.

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louise fortin
 
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Post » Fri Jul 25, 2014 7:05 pm

It's a known CK Bug. Custom Magic Effects' Skill Usage Multi is broken.

You will have to code your own exp calculation.

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jadie kell
 
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Post » Sat Jul 26, 2014 7:46 am

Figured as much. Thanks for the super fast replies, guys!

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Jerry Jr. Ortiz
 
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