Should bottle caps have weight? (Hard Core) (Poll)

Post » Sat Jul 26, 2014 5:46 pm

The title says it all, do you think that bottle caps should have weight in hardcoe mode?

While I know it shouldn't have a lot of weight, but on some characters I have 20,000 caps on me. And it just seems unrealistic to have all of that. hardcoe is supposed to bring in real life things such as water and food, bullets have weight. Things like that. But in real life you wouldn't carry 20,000 dollars around.

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A Lo RIkIton'ton
 
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Post » Sat Jul 26, 2014 8:29 pm

I think the issue with caps would be more like a volume issue than weight. You're looking at something like 1 ounce per every 100 caps (maybe) and the weight would be negligible, but where are you putting all of these things? Got a duffel bag just for your caps?

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His Bella
 
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Post » Sat Jul 26, 2014 6:42 pm

Really weighted caps would only work if things were way cheaper but finding caps in any significant amounts (i.e. more than basic needs) were incredibly rare. That would give a greater feeling of worldwide destitution but may not be all that fun for the player. Much like how some NPCs who have a reputation for being death machines are push overs in-game because of how combat functions. The other way it could work is by having a way to have lots of caps be converted into a slip of paper from House, NCR's banks/Hub's traders, Caesar's treasury, or any of the Three Families that the guy with the paper totally has a lot of caps. The Elder Scrolls 2: Daggerfall did the latter. I think those are what barret bonds are in real life but I am totally clueless on financial stuff and economics. Otherwise you'd just have to dump out your inventory somewhere, pick up your cap stash, go to wherever to buy some superweapon, then go back to get your stuff and that's just tedium.

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sunny lovett
 
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Post » Sat Jul 26, 2014 1:21 pm

1 ounce being negligible? 16 ounces in a pound and max weight limit is what 245-320 lbs (or so). That's 3920-5120 caps, with nothing else at all in inventory. Can't even buy some items in the game with that. Now let's say .1 ounces instead, that increases the cap limit to 39,200-51,200 caps without other items in inventory. Unfortunately I often notice I only have 45-120 lbs of free inventory space on a standard run (I don't hoard like a lot of players do either).

For me, I'd personally have no issue with weighted caps at 0.1 ounces, others might. Especially considering everything else has weight on hardcoe as well.

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Scared humanity
 
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Post » Sat Jul 26, 2014 7:06 pm

What I'm saying is that compared to volume, weight is not even an issue if what you're looking for is realism. even if 51,000 caps weighs only 300 pounds or so, the volume leaves the question of "Where are they being carried?". For instance, imagine trying to carry 300lbs of empty, not crushed, 2 liter plastic soda bottles... the weight might be acceptable, but... realistically?

Edit: 1 bottle cap in RL actually weighs roughly 3.25 oz per 50, as determined by amazon for shipping purposes, or roughly 250 per pound. That's about 75,000 caps for your 300 lbs limit. and you're gonna carry them in your underwear, or what?

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Siidney
 
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Post » Sat Jul 26, 2014 6:48 pm

I agree, but the same can be said for the gear and junk people carry around. Where is all the ammo, meds, armors and weapons being stashed? If they replaced the weight system completely, then we'd be left with the standard FPS 2 guns, a couple med supplies and a few mags of ammo.

I doubt a lot of people would be happy with it being even closer to an FPS game :/

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Manny(BAKE)
 
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