I've been trying to figure out how to work around/fix this. I'm doing this all with scripting. I've set the player's actor base as essential so the player cannot die. So instead of dying, the player will go into bleed out, and will fire the event OnEnterBleedout(). I get the player out of the bleed out by simply restoring health.
The player is now fine, but the voice is gone. By voice I mean the little grunts that are made by swinging weapons, etc. The shout voices still work as well as all the other sounds. Has anyone ever ran into this problem? Is there any way I can restore the voice after the bleed out? Any help/suggestion is appreciated, I'm running out of ideas.