Oscape and water height on cells

Post » Mon Jul 28, 2014 1:14 pm

Hello :smile:

Now is time for Oscape :D

I have this issue: my worldspace have the sea level set to 0 and it's fully under the terrain. Now I have 5 cells that have water height > 0, so I've made a mini lake. When I generate the terrain LOD with Oscape, I don't see the mini lake in the map or in distant view, so I'm supposing that oscape is recognizing only the sea level.

Is it true or I'm missing something?

Thank you.

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Jordan Fletcher
 
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Joined: Tue Oct 16, 2007 5:27 am

Post » Sun Jul 27, 2014 10:44 pm

OScape does recognize custom water level in cells, check raw heightmap preview in OScape before generating lod meshes.

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suzan
 
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Post » Mon Jul 28, 2014 3:43 am

No, I've just fixed it. My worldspace had the "No LOD water" flag ON :P

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Stephanie Valentine
 
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