[RELz] Skyrim - Enhanced Camera

Post » Mon Jul 28, 2014 3:04 pm

Skyrim - Enhanced Camera
by LogicDragon

Download:
http://www.nexusmods.com/skyrim/mods/55738

Description
-----------
This is a skse plugin that enables a visible body when in first person using a hybrid mode (vanilla 1st person arms with 3rd person body). Also, any points where the game force switches to 3rd person (sitting, crafting, riding, werewolf, knockout/death, etc.) are now in 1st person.

Notes:
- This is a beta version so there may be bugs.
- Settings can be configured in the 'SKSE\Plugins\SKSE_EnhancedCamera.ini' file.


Requirements
------------
This plugin requires Skyrim 1.9.32.0.8 and SKSE version 1.6.16 or above.


Install
-------
Extract the contents of this archive into your Skyrim Data folder.


Uninstall
---------
Delete "SKSE_EnhancedCamera.dll" and "SKSE_EnhancedCamera.ini" from your "Data\SKSE\Plugins" folder.


Compatibility
-------------
This mod should be compatible with almost everything except for other mods that modify the 1st person camera.
FNIS animations mods may not work in 1st person unless bForceFirstPersonCamera is enabled in the ini file.
Entering/exiting the backwards animation from 360 animations mods may have minor visual glitches.
Mod related fov changes (e.g. Customizable Camera) may cause bugs during fake 1st person animations.


Known Issues
------------
- Some animations might not work as well with head bob disabled and may move the feet oddly.
- You are able to see your character's body during the Skyrim intro.
- Player shadows may be oddly drawn on the 1st person body (noticeable with shields).
- Magic shaders do not appear on 3rd person body when in 1st person.
- There may be increased body clipping with high fov or fneardistance values.
- Body twitching when moving mouse up/down due to game switching to turn left/right animations.

Various bugs with werewolf/Vampire Lord or horse/dragon riding:
- Camera view is not saved in save game.
- Mouse wheel cannot be used to switch point of view.
- You may be able to rotate the camera to face your character.
- Other minor visual bugs.


Change Log
----------
0.9 beta
- Fixed compatibility issues with Player Headtracking and Skyrim Hair Physics
- Player's 1st person height is now adjusted to match race scale to fix tall races being launched into the air when entering ragdoll mode due to feet clipping underground
- Added setting for first person cannibalism (Ring of Namira) and vampire feeding
- Added setting to improve compatibility with 360 animation mods
- Fixed missing arms when reading an Elder Scroll
- Fixed the massive arrows bug

0.8b beta
- Fixed body sometimes becoming invisible in interiors
- Fixed bugs with blood/light level not drawn correctly on player body
- Added a fix for torches when sitting

0.8a beta
- Fixed crash with XPMS skeleton mod
- Added compatibility for head scale in Enhanced Character Edit/RaceMenu
- Fixed visible arms in map menu

0.8 beta
- Beta Release


Thanks to
---------
The SKSE team (Ian Patterson, Stephen Abel and Paul Connelly) for their work with skse and making this possible.
The Joy of Perspective team (3AMt, CylonSurfer, scrivener07) for inspiration.
The Elder Scrolls community for their support and inspiration.
Bethesda for creating Skyrim.


Tools Used
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7-Zip
Oblivion Script Extender (OBSE)
OllyDbg
Microsoft Visual Studio 2008 Express


Disclaimer
----------
This software is provided 'as-is', without any express or implied warranty. In no event will the author(s) be held liable for any damages arising from the use of this software.


Licensing/Legal
---------------
Please contact me for permissions.
User avatar
JR Cash
 
Posts: 3441
Joined: Tue Oct 02, 2007 12:59 pm

Post » Mon Jul 28, 2014 5:54 am

Great mod! This is the best of it's kind. By the way do you know what variable (if any) in the SKSE source contains the direction of the player camera when weapons are sheathed? Because all known functions for that in Papyrus return zero if the player has no weapons drawn. And I cannot make sense of the camera classes.

User avatar
Scotties Hottie
 
Posts: 3406
Joined: Thu Jun 08, 2006 1:40 am

Post » Mon Jul 28, 2014 3:55 pm

Excellent mod. Been using with no problems since beta 0.8a. Thank you very much for sharing it with us!

User avatar
jodie
 
Posts: 3494
Joined: Wed Jun 14, 2006 8:42 pm

Post » Mon Jul 28, 2014 2:09 pm

Great idea! I've been hoping for a 1st person werebear mod (yeah, I know you can't actually become a werebear in vanilla Skyrim, but Moonlight Tales allows you to replace your werewolf blood with werebear). :D Thanks for this. Grabbed and will soon check out.

User avatar
Alycia Leann grace
 
Posts: 3539
Joined: Tue Jun 26, 2007 10:07 pm


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