[RELz] Realistic Functional Boats (with respect to physics)

Post » Wed Jul 30, 2014 8:56 pm

http://www.nexusmods.com/skyrim/mods/56410/?

Watch the videos:

http://www.youtube.com/watch?v=Z3EB_Ehfhn8

http://www.youtube.com/watch?v=fFJTkutNcz4

http://www.youtube.com/watch?v=msxTS0AQWxY

SKSE FREE

HAVOK-driven functional boats
They DO have collisions and they are stable on the water
They DO NOT move like cars or horses

All the movement is controled by the game physics engine (Havok). Scripts are used only to navigate and accelerate. Boats are literaly acting like boats.
The boat is stable enough on the water and it can even carry some cargo without sinking. The boat is also a good shooting platform for the player.
Player can also define a dock and hire a man to deliver a boat to defined location
You build a boat and burn it.
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Johnny
 
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Post » Wed Jul 30, 2014 8:56 pm

This looks really good! :smile:

No source files for the scripts?

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Lisha Boo
 
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