Hi, I'm pretty new to scripting - I've only actually made two scripts so far. I was wondering if it's possible for an object to have multiple scripts, and for one of the scripts on the object to get 'activated' when certain items get added to a container. Depending what items are added, a different script on the object will get 'activated'. If that makes any sense... If it's possible, I have no idea what sort of script I'd need to use to do this. As I said, I'm very new to scripting :3 If anyone is willing to help me out here, I'd really appreciate it. Thank you!

Okay well your responses have helped, but I'm still a bit stuck. I now get how I should do the script, but what I don't understand, or know if it's even possible, is, basically the 'container' and the 'object' aren't the same item. So what I mean is when you add certain items to the container (and I've now made a form list for each of the possiblities - they're like recipes), a DIFFERENT item, the 'object' will get a script sort of "turned on", where, when you activate it, it will give you a certain item (the product of the 'recipe'). Does that make sense? I've started writing the script, but I'm now stuck what to do when the thing I want to happen isn't on the same item as this script is attached too :S I hope I didn't make that too complicated lol, if you can help me I'd really appreciate it (and I'll credit you for helping me out when my mod is finished