Hey there lads!
I've been meaning to go back to Oblivion for a long time, and after some tinkering and getting a new pc, I put some mods together that made the game the way I wanted to while running rather smoothly. However, and despite the fact that I've spent my good share of hours going through most tweaking guides and crash prevention systems out there, as well as ensuring compatibility as far as I know, I keep crashing every 5 to 10 minutes of play. While I thought this may be a ram problem (I'm on a 64bit Windows 8.1 system), truth is I cannot really see ram getting quite that high on the task manager while playing in windowed mode. There's also the fact that my much [censored]tier, much older computer was able to run the game with a similar mod setup (minus QTP3 and OBGE) at a very low frame rate (5-15 fps) and in low res for 30-40 mins before crashing.
These crashes seem to be rather random, but they usually happen when changing cells, especially in cities or near them. They also tend to be especially frequent when saving, be it autosave or streamsave. I know that the nature of these crashes can be terribly hard to ascertain, but I've tried making new save games and they keep occurring, so I cannot really blame a corrupted savegame (Wrye Bash finds no bloating, by the way). I'm currently testing new savegames while deactivating mods one by one, but rebuilding the bashed patch over and over again is a major annoyance. I've also considered that, perhaps, it's an OBSE plugin doing Devil's work.
I'd enormously appreciate any kind of insight you could give me on this stuff, be it something I've missed or just which mods I should try deactivating first. As I've said, what bugs me the most is that almost every single mod seems to work perfectly fine and the game works properly until it crashes, and I can load an earlier save and just keep playing, which I've done for some 9 or 10 hours in a character. Anyway, here's the relevant info:
Active Mod Files:
00 Oblivion.esm
01 TR_OoT_Main.esm
02 Jog_X_Mod.esm
03 All Natural Base.esm [Version 1.34]
04 Cobl Main.esm [Version 1.72]
05 TamRes.esm
06 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta]
07 Mart's Monster Mod.esm [Version 3.8b1]
08 Mart's Monster Mod for OOO.esm [Version 0.9.9MB8b1]
09 Waalx Animals & Creatures.esm
0A Natural_Habitat_by_Max_Tael.esm
0B Armamentarium.esm [Version 1.35]
0C Better Cities Resources.esm [Version 5.5.2]
0D HorseCombatMaster.esm
0E Unofficial Oblivion Patch.esp [Version 3.5.0]
++ UOPS Additional Changes.esp
0F Oblivion Citadel Door Fix.esp
10 DLCShiveringIsles.esp
11 Unofficial Shivering Isles Patch.esp [Version 1.5.4]
++ USIPS Additional Changes.esp
12 Better Cities .esp
13 TamRes.esp
14 LoadingScreens.esp
15 Natural_Habitat_by_Max_Tael.esp
16 All Natural.esp [Version 1.35]
17 All Natural - SI.esp [Version 1.35]
++ All Natural - MMM Patch.esp [Version 1.3]
18 Immersive Interiors.esp [Version 0.8.1]
19 Immersive Interiors - Landscape Addon.esp
1A OBGE - Liquid Water.esp
1B Better Bell Sounds.esp
1C Idle Dialogue.esp [Version 1.3]
++ Symphony of Violence.esp
1D Atmospheric Oblivion.esp
1E Sounds of Cyrodiil.esp [Version 1.1]
1F All Natural - Real Lights.esp [Version 1.35]
20 WindowLightingSystem.esp
21 AFK_PrayerIdles.esp [Version 1.0]
22 FOV Modifier.esp
23 MM_TextLocks.esp
24 Camping.esp
25 Enhanced Economy.esp [Version 5.4.3]
26 DarNifiedUI Config Addon.esp
27 Display Stats.esp [Version 2.0.1]
28 FormID Finder4.esp
29 kuerteeCleanUp.esp
2A Streamline 3.1.esp
2B Dynamic Map.esp [Version 2.1.1]
2C Map Marker Overhaul.esp [Version 3.9.3]
2D Map Marker Overhaul - SI additions.esp [Version 3.9.3]
2E DLCHorseArmor.esp
2F DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8]
30 DLCOrrery.esp
31 DLCOrrery - Unofficial Patch.esp [Version 1.0.5]
32 DLCVileLair.esp
33 DLCVileLair - Unofficial Patch.esp [Version 1.0.10]
34 DLCMehrunesRazor.esp
35 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6]
36 Sounds of Cyrodiil - Mehrune's Razor Add-On.esp [Version 1.0]
37 DLCSpellTomes.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
++ MaleBodyReplacerV5.esp
++ BladeofWoeReplacer9Tongues.esp
38 Extra Robe Pack.esp
39 Spice&WolfOutfits.esp
3A GemSword.esp
3B RealSwords - Argonian LO-NPC.esp
3C RealSwords - Bosmer LO-NPC.esp
3D RealSwords - Breton LO-NPC.esp
3E RealSwords - Dunmer LO-NPC.esp
3F RealSwords - Goblin.esp
40 RealSwords - Khajiit LO-NPC v1.3.esp
41 RealSwords - Nord LO-NPC SI.esp
42 RealSwords - Orc LO-NPC v1.0.esp
43 RealSwords - Redguard LO-NPC.esp
** Armamentium female.esp
44 Dude Wheres My Horse.esp
45 DLCThievesDen.esp
46 DLCThievesDen - Unofficial Patch.esp [Version 1.0.12]
47 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.12]
48 Sounds of Cyrodiil - Thieves' Den Add-On.esp [Version 1.0]
49 Cobl Glue.esp [Version 1.72]
4A Cobl Si.esp [Version 1.63]
++ Cobl Tweaks.esp [Version 1.44]
4B Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta]
++ OOO-Water_Weeds.esp [Version 1.33]
++ ArmamentariumLLVendors.esp [Version 1.35]
4C Mart's Monster Mod for OOO.esp [Version 0.9.9MB8b1]
++ Mart's Monster Mod - Shivering Isles.esp [Version 3.8b1]
4D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b7]
++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.8b1]
++ Mart's Monster Mod for OOO - LessReaversInGates.esp [Version 0.9.9MB7b]
++ Mart's Monster Mod - Safer Roads.esp [Version 3.8b1]
++ Mart's Monster Mod - No Wyvern.esp [Version 3.8b1]
4E Mart's Monster Mod - Farm Animals.esp [Version 3.8b1]
4F Mart's Monster Mod - Diverse WaterLife.esp [Version 3.8b1]
++ Mart's Monster Mod - RadiantAITweaks.esp
++ MMM4OOO&FCOM- Slofs Horse & DLC Armor.esp
++ ArmamentariumLL4OOO.esp [Version 2.01]
++ ArmamentariumLLMagicOOO.esp [Version 1.35]
** LoadingScreens-OOO.esp
** EVE_StockEquipmentReplacer4FCOM.esp
50 Enhanced Quest Roleplaying.esp [Version 2.03]
51 EM_CompInnsleeping.esp [Version 0.9]
52 Trade and Commerce.esp
53 Aetheric Cuteblade.esp
54 BrotherhoodRenewed.esp [Version 1.1.2]
55 EM_RedRoseManor.esp [Version 2.0]
56 EMRedRoseAddonCOBL.esp
57 Kvatch Rebuilt.esp [Version 3.0]
58 Kvatch Rebuilt Weather Patch.esp
59 mythsandlegends.esp
5A Side's Sailing Ships.esp [Version 0.93.5]
++ Side's Sailing Ships (COBL).esp [Version 1.2]
5B thievery.esp
5C thievery - EE patch.esp [Version 4.2]
5D TR_Stirk.esp
5E VHBloodlines 1.2.esp [Version 1.5.6]
5F Cyrodiil Travel Services.esp [Version 3.0.5]
60 DLCBattlehornCastle.esp
61 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.9]
62 DLCFrostcrag.esp
63 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9]
64 BrumaGuildReconstructed.esp [Version 1.0.1]
65 Knights.esp
66 Knights - Unofficial Patch.esp [Version 1.1.4]
** EVE_KnightsoftheNine.esp
++ Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB8b1]
67 Sounds of Cyrodiil - KOTN Add-on.esp [Version 1.0]
++ Oscuro's_Oblivion_Overhaul - Knights of Nine.esp
68 RTT.esp
69 Mighty Umbra.esp
6A The Lost Spires.esp
6B Lost Paladins of the Divines.esp
6C ElsweyrAnequina.esp
6D Unofficial Elsweyr Anequina Patch.esp
++ ElsweyrAnequina - Races HGEC-Robert.esp [Version 1.2]
6E ElsweyrCityExtension.esp
6F Elsweyr plantations & co..esp
70 Tales from Elsweyr Anequina.esp
71 Walkabout.esp
72 WAC - Elsweyr Anequina.esp
73 Roads of Cyrodiil.esp [Version 1.0]
74 Faregyl.esp [Version 2.0.11]
75 Feldscar.esp [Version 1.0.13]
76 Gottshaw Village.esp [Version 1.0.1]
77 Molapi.esp [Version 1.0.1]
78 Reedstand.esp [Version 1.0.4]
79 Urasek.esp [Version 1.0.4]
7A Vergayun.esp [Version 2.0.2]
7B Villages1.1.esp [Version 1.1c]
7C ROC+DC Villages Addon.esp [Version 1.0]
7D xuldarkforest.esp [Version 1.0.5]
7E LostSpires-DarkForest patch.esp
7F xulStendarrValley.esp [Version 1.2.2]
80 xulTheHeath.esp
81 XulEntiusGorge.esp [Version 1.2.1]
82 xulFallenleafEverglade.esp [Version 1.3.1]
83 LostSpires-Everglade patch.esp
84 Anequina-Fallenleaf-Patch.esp
85 xulColovianHighlands_EV.esp [Version 1.2.2]
86 xulChorrolHinterland.esp [Version 1.2.3]
87 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5]
88 xulBravilBarrowfields.esp [Version 1.3.5]
89 xulLushWoodlands.esp [Version 1.3.3]
8A xulAncientYews.esp [Version 1.4.4]
8B xulAncientRedwoods.esp [Version 1.6]
8C ROC+Ancient Redwoods.esp [Version 1.0]
8D xulCloudtopMountains.esp [Version 1.0.3]
8E xulArriusCreek.esp [Version 1.1.4]
8F xulPatch_AY_AC.esp [Version 1.1]
90 xulRollingHills_EV.esp [Version 1.3.3]
91 xulPantherRiver.esp
92 xulRiverEthe.esp [Version 1.0.2]
93 xulBrenaRiverRavine.esp [Version 1.1.1]
94 xulImperialIsle.esp [Version 1.6.8]
95 xulBlackwoodForest.esp [Version 1.1.1]
96 xulCheydinhalFalls.esp [Version 1.0.1]
97 KvatchRebuilt-CheydinhalFalls patch.esp [Version 2.0]
98 Villages-CheydinhalFalls patch.esp
99 xulAspenWood.esp [Version 1.0.3]
9A xulSkingradOutskirts.esp [Version 1.0.2]
9B ROC+UL Skingrad Outskirts Patch.esp
9C xulSnowdale.esp [Version 1.0.5]
9D Feldscar+Snowdale Patch.esp [Version 1.0.2]
9E OOO-Snowdale Patch.esp [Version 1.1]
9F xulCliffsOfAnvil.esp [Version 1.1.3]
A0 OOO-CliffsOfAnvil patch.esp [Version 1.2]
A1 SideSailingShips-CliffsOfAnvil patch.esp [Version 1.0]
A2 xulSilverfishRiverValley.esp [Version 1.0.4]
A3 xulJerallGlacier.esp [Version 1.0.2]
A4 OOO-JerallGlacier patch.esp [Version 1.0]
A5 xulTheEasternPeaks.esp [Version 1.1.4]
A6 ROC+UL-II Patch.esp [Version 1.0]
A7 ImpeREAL Empire - Unique Forts.esp
** ImpeREAL Empire - Unique Forts - Slofs Horses - By Xtudo.esp
A8 ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp
A9 ImpeREAL Forts + Lost Spires + Silverfish River Patch.esp [Version 1.0]
AA LostSpiresImpeREALFortsPatch2.esp
AB Frostcrag Village.esp [Version 1.0.7]
AC Fort Akatosh Redux.esp
AD ROC+Fort Akatosh Redux.esp
AE Skingrad outer district.esp
AF Sutch Village.esp [Version 1.0.4]
B0 LostCoast + SutchVillage Patch.esp [Version 1.0]
B1 Better Cities - House price patch.esp [Version 1.0]
B2 Harvest [Flora].esp [Version 3.0.0]
++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]
B3 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]
B4 Better Dungeons.esp
B5 Cliff_BetterLetters.esp [Version 1.2]
B6 DynamicFootPosition.esp
B7 EVE_ShiveringIslesEasterEggs.esp
B8 ExpandedGreetings.esp [Version 1.0]
B9 Dungeon Actors Have Torches 1.6 DT.esp
BA KT_KhajEyeToggleNoEff.esp
++ Enhanced Vegetation [100%].esp
BB Alternative Beginnings.esp [Version 1.4.2]
BC Alternative Beginnings - Kvatch Intact.esp [Version 3.0]
BD Elz - Realistic Gravity.esp
BE Basic Primary Needs.esp [Version 6.3]
BF SupremeMagicka.esp [Version 0.90b]
C0 SM_ShiveringIsles.esp [Version 0.90]
++ SM_DLCSpellTome.esp [Version 0.90]
++ SM_OOO.esp [Version 0.90]
++ SM_MMM.esp [Version 0.90]
++ SM_COBL.esp [Version 0.90]
C1 SM_EnchantStaff.esp [Version 0.90]
++ SM_Scrolls.esp [Version 0.90]
++ SM_SigilStone.esp [Version 0.90]
C2 MidasSpells.esp
C3 RenGuardOverhaul.esp
C4 Enhanced Grabbing.esp [Version 0.5]
C5 'Eagle Eye' Realistic Archery v1.0 Fixed.esp [Version 1.0]
C6 Deadly Reflex 5 - Timed Block with no damage or durability changes.esp
C7 DeadlyReflex 5 - Combat Moves.esp
C8 SeductiveIdle.esp
** Let There Be Darkness - Cyrodiil.esp
** Let There Be Darkness - Cyrodiil + SI.esp
** Let There Be Darkness - Knights.esp
** Let There Be Darkness - Mehrunes Razor.esp
** Let There Be Darkness - Thieves Den.esp
** Let There Be Darkness - OOO.esp
** Let There Be Darkness - Kvatch Rebuilt.esp
** Let There Be Darkness - Thievery.esp
** Let There Be Darkness - VH Bloodlines.esp
** Let There Be Darkness - Lost Spires.esp
** Let There Be Darkness - Elsweyr.esp
** Let There Be Darkness - UL Colovian Highlands.esp
** Let There Be Darkness - UL Lost Coast.esp
** Let There Be Darkness - UL Brena.esp
** Let There Be Darkness - UL Blackwood Forest.esp
C9 1em_Vilja.esp [Version 4.04]
++ 1em_Vilja_as_Custom_by_Xtudo.esp
CA ViljainRedRoseManor.esp [Version 1.2]
++ EVE_KhajiitFix.esp
++ Mart's Monster Mod - Resized Races.esp [Version 3.8b1]
CB Oblivion_Character_Overhaul.esp [Version 2.0]
CC Better Cities Full.esp [Version 5.5.0]
CD Better Imperial City.esp [Version 5.5.2]
CE Better Cities - All Natural.esp [Version 5.5.0]
CF Better Cities - Skingrad Outer District.esp [Version 5.5.0]
D0 Better Cities - Unique Landscape Barrowfields.esp [Version 1.3]
D1 Better Cities - Ruined Tail's Tale.esp
D2 RTT_Unofficial_Patch.esp
D3 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 1.3]
D4 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 1.4]
D5 Better Cities - Unique Landscape Panther River patch.esp [Version 1.4]
D6 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.3.0]
D7 Better Cities - Thievery.esp [Version 5.5.0]
D8 Better Cities - VHBloodlines.esp [Version 5.5.0]
D9 Better Cities - The Lost Spires.esp [Version 5.5.0]
++ Better Cities - COBL.esp [Version 5.5.0]
DA Better Cities - Unique Landscape Imperial Isle.esp [Version 5.3.0]
DB Better Cities - No LEYAWIIN Flooding.esp [Version 5.5.0]
++ SM_DeadlyReflex.esp [Version 0.90]
** ROC Standard Road Record.esp
** All Natural - Indoor Weather Filter For Mods.esp [Version 1.35]
DC Bashed Patch, 0.esp
Ini (tweaked after some hours of play, the tweaks didn't reduce or increase the crashes):
[General]
SStartingCell=
SStartingCellY=
SStartingCellX=
SStartingWorld=
STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=
STestFile1=
bEnableProfile=0
bDrawSpellContact=0
bRunMiddleLowLevelProcess=1
iHoursToSleep=3
bActorLookWithHavok=0
SMainMenuMusicTrack=special\tes4title.mp3
bUseEyeEnvMapping=1
bFixFaceNormals=0
bUseFaceGenHeads=1
bFaceMipMaps=1
bFaceGenTexturing=1
bDefaultCOCPlacement=0
uGridDistantTreeRange=15
uGridDistantCount=20
uGridsToLoad=5
fGlobalTimeMultiplier=1.0000
bNewAnimation=1
fAnimationDefaultBlend=0.1000
fAnimationMult=1.0000
bFixAIPackagesOnLoad=0
bForceReloadOnEssentialCharacterDeath=1
bKeepPluginWhenMerging=0
bCreate Maps Enable=0
SLocalSavePath=Saves\
SLocalMasterPath=Data\
bDisableDuplicateReferenceCheck=1
bTintMipMaps=0
uInterior Cell Buffer=72
uExterior Cell Buffer=144
iIntroSequencePriority=3
bPreloadIntroSequence=1
fStaticScreenWaitTime=3.0000
SCreditsMenuMovie=CreditsMenu.bik
SMainMenuMovie=Map loop.bik
SMainMenuMovieIntro=
SIntroSequence=
iFPSClamp=0
bRunVTuneTest=0
STestFile1=
bActivateAllQuestScripts=0
fQuestScriptDelayTime=5.0000
SMainMenuMusic=Special\TES4Title.mp3
bUseThreadedBlood=1
bUseThreadedMorpher=1
bExternalLODDataFiles=1
bBorderRegionsEnabled=0
bDisableHeadTracking=0
bTrackAllDeaths=0
SCharGenQuest=0002466E
uiFaceGenMaxEGTDataSize=67108864
uiFaceGenMaxEGMDataSize=67108864
SBetaCommentFileName=
bCheckCellOffsetsOnInit=0
bCreateShaderPackage=0
uGridDistantTreeRangeCity=4
uGridDistantCountCity=4
bWarnOnMissingFileEntry=0
iSaveGameBackupCount=1
bDisplayMissingContentDialogue=1
SSaveGameSafeCellID=2AEEA
bAllowScriptedAutosave=0
bPreemptivelyUnloadCells=0
bCheckIDsOnInit=0
iNumBitsForFullySeen=248
iPreloadSizeLimit=104857600
SOblivionIntro=OblivionIntro.bik
bUseHardDriveCache=1
bEnableBoundingVolumeOcclusion=0
bDisplayBoundingVolumes=0
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bUseMyGamesDirectory=1
[Display]
uVideoDeviceIdentifierPart1=0
uVideoDeviceIdentifierPart2=0
uVideoDeviceIdentifierPart3=0
uVideoDeviceIdentifierPart4=0
fDecalLifetime=10.0000
bEquippedTorchesCastShadows=0
bReportBadTangentSpace=0
bStaticMenuBackground=1
bForcePow2Textures=0
bForce1XShaders=0
bHighQuality20Lighting=0
bAllow20HairShader=1
bAllowScreenShot=1
iMultiSample=0
bDoTallGrassEffect=1
bForceMultiPass=1
bDoTexturePass=1
bDoSpecularPass=1
bDoDiffusePass=1
bDoAmbientPass=1
bDoCanopyShadowPass=1
bDrawShadows=0
bUseRefractionShader=1
bUse Shaders=1
iNPatchNOrder=0
iNPatchPOrder=0
iNPatches=0
iLocation Y=0
iLocation X=0
bFull Screen=1
iSize W=1600
iSize H=900
iAdapter=0
iScreenShotIndex=16
SScreenShotBaseName=ScreenShot
iAutoViewMinDistance=2000
iAutoViewHiFrameRate=40
iAutoViewLowFrameRate=20
bAutoViewDistance=0
fDefaultFOV=75.0000
fNearDistance=10.0000
fFarDistance=10000
iDebugTextLeftRightOffset=10
iDebugTextTopBottomOffset=10
bShowMenuTextureUse=1
iDebugText=2
blocalmapshader=0
bDoImageSpaceEffects=1
fShadowLOD2=1233.3334
fShadowLOD1=1066.6667
fLightLOD2=1500.0000
fLightLOD1=1000.0000
fSpecularLOD2=1271.4286
fSpecularLOD1=971.4286
fEnvMapLOD2=800.0000
fEnvMapLOD1=500.0000
fEyeEnvMapLOD2=190.0000
fEyeEnvMapLOD1=130.0000
iPresentInterval=1
fSpecualrStartMax=1179.7620
fSpecularStartMin=0.0000
iActorShadowIntMax=10
iActorShadowIntMin=0
iActorShadowExtMax=10
iActorShadowExtMin=0
fGammaMax=0.6000
fGammaMin=1.4000
iMaxDecalsPerFrame=10
bLandscapeBlend=1
bFullBrightLighting=0
iMaxLandscapeTextures=0
bDynamicWindowReflections=1
fShadowFadeTime=1.0000
fGamma=1.0000
bDecalsOnSkinnedGeometry=1
iShadowFilter=1
bAllowPartialPrecision=1
iShadowMapResolution=256
bShadowsOnGrass=0
bActorSelfShadowing=0
iActorShadowCountInt=3
iActorShadowCountExt=3
bAllow30Shaders=1
iTexMipMapMinimum=0
iTexMipMapSkip=0
bDoStaticAndArchShadows=0
bDoActorShadows=0
bIgnoreResolutionCheck=0
fNoLODFarDistancePct=1.0000
fNoLODFarDistanceMax=10240.0000
fNoLODFarDistanceMin=1700.0000
[Controls]
fVersion=1.8000
Forward=0011FFFF
Back=001FFFFF
Slide Left=001EFFFF
Slide Right=0020FFFF
Use=00FF00FF
Activate=0039FFFF
Block=003801FF
Cast=002EFFFF
Ready Item=0021FFFF
Crouch/Sneak=001DFFFF
Run=002AFFFF
Always Run=003AFFFF
Auto Move=002BFFFF
Jump=0012FFFF
Toggle POV=001302FF
Menu Mode=000FFFFF
Rest=0014FFFF
Quick Menu=003BFFFF
Quick1=0002FFFF
Quick2=0003FFFF
Quick3=0004FFFF
Quick4=0005FFFF
Quick5=0006FFFF
Quick6=0007FFFF
Quick7=0008FFFF
Quick8=0009FFFF
QuickSave=0044FFFF
QuickLoad=0043FFFF
Grab=002CFFFF
bInvertYValues=0
fXenonLookXYMult=0.0005
fMouseSensitivity=0.0020
;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
iJoystickMoveFrontBack=2
iJoystickMoveLeftRight=1
fJoystickMoveFBMult=1.0000
fJoystickMoveLRMult=1.0000
iJoystickLookUpDown=6
iJoystickLookLeftRight=3
fJoystickLookUDMult=0.0020
fJoystickLookLRMult=0.0020
fXenonMenuMousixYMult=0.0003
bBackground Mouse=0
bBackground Keyboard=0
bUse Joystick=0
fXenonLookMult=0.0030
fXenonMenuStickSpeedMaxMod=5.0000
iXenonMenuStickSpeedThreshold=20000
iXenonMenuStickThreshold=1000
;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
iLanguage=0
SlideLeft=001EFFFF
SlideRight=0020FFFF
fXenonMenuStickMapCursorMinSpeed=1.0000
fXenonMenuStickMapCursorMaxSpeed=15.0000
fXenonMenuStickMapCursorGamma=0.1700
fXenonMenuStickSpeedPlayerRotMod=3000.0000
fXenonMenuDpadRepeatSpeed=300.0000
fXenonMenuStickSpeed=300.0000
iXenonMenuStickDeadZone=15000
[Water]
fAlpha=0.5000
uSurfaceTextureSize=128
SSurfaceTexture=water
SNearWaterOutdoorID=NearWaterOutdoorLoop
SNearWaterIndoorID=NearWaterIndoorLoop
fNearWaterOutdoorTolerance=1024.0000
fNearWaterIndoorTolerance=512.0000
fNearWaterUnderwaterVolume=0.9000
fNearWaterUnderwaterFreq=0.3000
uNearWaterPoints=8
uNearWaterRadius=1000
uSurfaceFrameCount=32
uSurfaceFPS=12
bUseWaterReflectionsMisc=0
bUseWaterReflectionsStatics=1
bUseWaterReflectionsTrees=1
bUseWaterReflectionsActors=1
bUseWaterReflections=1
bUseWaterHiRes=0
bUseWaterDisplacements=1
bUseWaterShader=1
uDepthRange=125
bUseWaterDepth=1
bUseWaterLOD=1
fTileTextureDivisor=4.7500
fSurfaceTileSize=2048.0000
uNumDepthGrids=3
[Audio]
bDSoundHWAcceleration=1
fMinSoundVel=10.0000
fMetalLargeMassMin=25.0000
fMetalMediumMassMin=8.0000
fStoneLargeMassMin=30.0000
fStoneMediumMassMin=5.0000
fWoodLargeMassMin=15.0000
fWoodMediumMassMin=7.0000
fDialogAttenuationMax=35.0000
fDialogAttenuationMin=7.7500
bUseSoundDebugInfo=1
fUnderwaterFrequencyDelta=0.0000
bUseSoftwareAudio3D=0
fDefaultEffectsVolume=0.8000
fDefaultMusicVolume=0.5000
fDefaultFootVolume=0.8000
fDefaultVoiceVolume=0.8000
fDefaultMasterVolume=0.5000
bMusicEnabled=1
bSoundEnabled=1
fLargeWeaponWeightMin=25.0000
fMediumWeaponWeightMin=8.0000
fSkinLargeMassMin=30.0000
fSkinMediumMassMin=5.0000
fChainLargeMassMin=30.0000
fChainMediumMassMin=5.0000
fDBVoiceAttenuationIn2D=0.0000
iCollisionSoundTimeDelta=50
fGlassLargeMassMin=25.0000
fGlassMediumMassMin=8.0000
fClothLargeMassMin=25.0000
fClothMediumMassMin=8.0000
fEarthLargeMassMin=30.0000
fEarthMediumMassMin=5.0000
bUseSpeedForWeaponSwish=1
fLargeWeaponSpeedMax=0.9500
fMediumWeaponSpeedMax=1.1000
fPlayerFootVolume=0.9000
fDSoundRolloffFactor=4.0000
fMaxFootstepDistance=1100.0000
fHeadroomdB=2.0000
iMaxImpactSoundCount=32
fMainMenuMusicVolume=0.6000
[ShockBolt]
bDebug=0
fGlowColorB=1.0000
fGlowColorG=0.6000
fGlowColorR=0.0000
fCoreColorB=1.0000
fCoreColorG=1.0000
fCoreColorR=1.0000
fCastVOffset=-10.0000
iNumBolts=7
fBoltGrowWidth=1.0000
fBoltSmallWidth=3.0000
fTortuosityVariance=8.0000
fSegmentVariance=35.0000
fBoltsRadius=24.0000
[Pathfinding]
bDrawPathsDefault=0
bPathMovementOnly=0
bDrawSmoothFailures=0
bDebugSmoothing=0
bSmoothPaths=1
bSnapToAngle=0
bDebugAvoidance=0
bDisableAvoidance=0
bBackgroundPathing=1
bUseBackgroundPathing=1
[MAIN]
bEnableBorderRegion=1
fLowPerfCombatantVoiceDistance=1000.0000
iDetectionHighNumPicks=40
fQuestScriptDelayTime=5.0000
iLastHDRSetting=-1
[Combat]
bEnableBowZoom=1
bDebugCombatAvoidance=0
fMinBloodDamage=1.0000
fHitVectorDelay=0.4000
iShowHitVector=0
fLowPerfNPCTargetLOSTimer=1.0000
fHiPerfNPCTargetLOSTimer=0.5000
iMaxHiPerfNPCTargetCount=4
fLowPerfPCTargetLOSTimer=0.5000
fHiPerfPCTargetLOSTimer=0.2500
iMaxHiPerfPCTargetCount=4
iMaxHiPerfCombatCount=4
[HAVOK]
bDisablePlayerCollision=0
fJumpAnimDelay=0.7500
bTreeTops=0
iSimType=1
bPreventHavokAddAll=0
bPreventHavokAddClutter=0
fMaxTime=0.0167
bHavokDebug=0
fRF=1000.0000
fOD=0.9000
fSE=0.3000
fSD=0.9800
iResetCounter=5
fMoveLimitMass=95.0000
iUpdateType=0
bHavokPick=0
fCameraCasterSize=1.0000
iHavokSkipFrameCountTEST=0
fHorseRunGravity=3.0000
fQuadrupedPitchMult=1.0000
iNumHavokThreads=5
fChaseDeltaMult=0.0500
iEntityBatchRemoveRate=100
iMaxPicks=40
bAddBipedWhenKeyframed=0
[Interface]
fDlgLookMult=0.3000
fDlgLookAdj=0.0000
fDlgLookDegStop=0.2000
fDlgLookDegStart=2.0000
fDlgFocus=3.0000
fKeyRepeatInterval=50.0000
fKeyRepeatTime=500.0000
fActivatePickSphereRadius=16.0000
fMenuModeAnimBlend=0.0000
iSafeZoneX=20
iSafeZoneY=20
iSafeZoneXWide=20
iSafeZoneYWide=20
fMenuPlayerLightDiffuseBlue=0.8000
fMenuPlayerLightDiffuseGreen=0.8000
fMenuPlayerLightDiffuseRed=0.8000
fMenuPlayerLightAmbientBlue=0.2500
fMenuPlayerLightAmbientGreen=0.2500
fMenuPlayerLightAmbientRed=0.2500
bAllowConsole=1
bActivatePickUseGamebryoPick=0
iMaxViewCasterPicksGamebryo=10
iMaxViewCasterPicksHavok=10
iMaxViewCasterPicksFuzzy=5
bUseFuzzyPicking=1
fMenuBGBlurRadius=2.0000
[LoadingBar]
iMoveBarWaitingMilliseconds=10
iMoveBarChaseMilliseconds=100
iMoveBarMaxMilliseconds=2500
fLoadingSlideDelay=15.0000
fPercentageOfBar3=0.1500
fPercentageOfBar2=0.4400
fPercentageOfBar1=0.3500
fPercentageOfBar0=0.0600
bShowSectionTimes=0
[Menu]
fCreditsScrollSpeed=40.0000
iConsoleTextYPos=890
iConsoleTextXPos=30
iConsoleVisibleLines=15
iConsoleHistorySize=50
rDebugTextColor=255,251,233
iConsoleFont=3
iDebugTextFont=3
[GamePlay]
bDisableDynamicCrosshair=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
bCrossHair=1
iDifficultyLevel=50
bGeneralSubtitles=1
bDialogueSubtitles=1
bInstantLevelUp=0
bHealthBarShowing=0
fHealthBarFadeOutSpeed=1.0000
fHealthBarSpeed=80.0000
fHealthBarHeight=4.0000
fHealthBarWidth=40.0000
fHealthBarEmittanceFadeTime=0.5000
fHealthBarEmittanceTime=1.5000
STrackLevelUpPath=\\vault\TES4\LevelData\
fDifficulty=0.0000
bTrackLevelUps=1
bAllowHavokGrabTheLiving=0
bEssentialTakeNoDamage=1
iDetectionPicks=21
bSaveOnInteriorExteriorSwitch=0
[Fonts]
sfontfile_1=Data\Fonts\DarN_Ringbearer_22.fnt
sfontfile_2=Data\Fonts\DarN_Kingthings_Petrock_14.fnt
sfontfile_3=Data\Fonts\DarN_Kingthings_Petrock_16.fnt
sfontfile_4=Data\Fonts\DarN_Oblivion_28.fnt
SFontFile_5=Data\Fonts\Handwritten.fnt
[SpeedTree]
iTreeClonesAllowed=10
fCanopyShadowGrassMult=1.0000
iCanopyShadowScale=512
fTreeForceMaxBudAngle=-1.0000
fTreeForceMinBudAngle=-1.0000
fTreeForceLeafDimming=-1.0000
fTreeForceBranchDimming=-1.0000
fTreeForceCS=-1.0000
fTreeForceLLA=-1.0000
fTreeLODExponent=1.0000
bEnableTrees=1
bForceFullLOD=0
fLODTreeMipMapLODBias=-0.7500
fLocalTreeMipMapLODBias=-0.2500
[Debug]
bDebugFaceGenCriticalSection=0
bDebugFaceGenMultithreading=0
bDebugSaveBuffer=0
[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
iAnimationClonePerLoop=5
bSelectivePurgeUnusedOnFastTravel=0
bUseMultiThreadedTrees=1
iPostProcessMillisecondsEditor=250
iPostProcessMillisecondsLoadingQueuedPriority=100
iPostProcessMilliseconds=5
bUseBackgroundFileLoader=1
[LOD]
fLodDistance=1125.0000
bUseFaceGenLOD=0
iLODTextureTiling=2
iLODTextureSizePow2=8
fLODNormalTextureBlend=0.5000
bDisplayLODLand=1
bDisplayLODBuildings=1
bDisplayLODTrees=1
bLODPopTrees=0
bLODPopActors=0
bLODPopItems=0
bLODPopObjects=0
fLODFadeOutMultActors=9.8000
fLODFadeOutMultItems=5.2000
fLODFadeOutMultObjects=15.0000
fLODMultLandscape=1.0000
fLODMultTrees=1.2000
fLODMultActors=1.0000
fLODMultItems=1.0000
fLODMultObjects=1.0000
iFadeNodeMinNearDistance=400
fLODFadeOutPercent=0.9000
fLODBoundRadiusMult=3.0000
fTalkingDistance=2000.0000
fTreeLODMax=2.0000
fTreeLODMin=0.0200
fTreeLODDefault=1.2000
fObjectLODMax=15.0000
fObjectLODMin=1.0000
fObjectLODDefault=5.0000
fItemLODMax=15.0000
fItemLODMin=1.0000
fItemLODDefault=2.0000
fActorLODMax=15.0000
fActorLODMin=2.0000
fActorLODDefault=5.0000
bLODUseCombinedLandNormalMaps=1
bForceHideLODLand=0
fLODQuadMinLoadDistance=65536.0000
fLODFadeOutActorMultInterior=1.0000
fLODFadeOutItemMultInterior=1.0000
fLODFadeOutObjectMultInterior=1.0000
fLODFadeOutActorMultCity=1.0000
fLODFadeOutItemMultCity=1.0000
fLODFadeOutObjectMultCity=1.0000
fLODFadeOutActorMultComplex=1.0000
fLODFadeOutItemMultComplex=1.0000
fLODFadeOutObjectMultComplex=1.0000
fLODLandVerticalBias=0.0000
[Weather]
fSunGlareSize=350.0000
fSunBaseSize=250.0000
bPrecipitation=1
fAlphaReduce=1.0000
SBumpFadeColor=255,255,255,255
SLerpCloseColor=255,255,255,255
SEnvReduceColor=255,255,255,255
[Voice]
SFileTypeLTF=ltf
SFileTypeLip=lip
SFileTypeSource=wav
SFileTypeGame=mp3
[Grass]
iMinGrassSize=80
fGrassEndDistance=8000.0000
fGrassStartFadeDistance=7000.0000
bGrassPointLighting=0
bDrawShaderGrass=1
iGrassDensityEvalSize=2
iMaxGrassTypesPerTexure=2
fWaveOffsetRange=1.7500
fGrassWindMagnitudeMax=125.0000
fGrassWindMagnitudeMin=5.0000
fTexturePctThreshold=0.3000
[Landscape]
bCurrentCellOnly=0
bPreventSafetyCheck=0
fLandTextureTilingMult=2.0000
fLandFriction=2.5000
iLandBorder2B=0
iLandBorder2G=0
iLandBorder2R=0
iLandBorder1B=0
iLandBorder1G=255
iLandBorder1R=255
[bLightAttenuation]
fQuadraticRadiusMult=1.0000
fLinearRadiusMult=1.0000
bOutQuadInLin=0
fConstantValue=http://forums.bethsoft.com/topic/1506073-help-with-random-crashes/0.0000
fQuadraticValue=http://forums.bethsoft.com/topic/1506073-help-with-random-crashes/16.0000
fLinearValue=http://forums.bethsoft.com/topic/1506073-help-with-random-crashes/3.0000
uQuadraticMethod=2
uLinearMethod=1
fFlickerMovement=8.0000
bUseQuadratic=1
bUseLinear=0
bUseConstant=0
[BlurShaderHDRInterior]
fTargetLUM=1.0000
fUpperLUMClamp=1.0000
fEmissiveHDRMult=1.0000
fEyeAdaptSpeed=0.5000
fBrightScale=2.2500
fBrightClamp=0.2250
fBlurRadius=7.0000
iNumBlurpasses=1
bDoHighDynamicRange=0
[BlurShaderHDR]
fTargetLUM=1.2000
fUpperLUMClamp=1.0000
fGrassDimmer=1.3000
fTreeDimmer=1.2000
fEmissiveHDRMult=1.0000
fEyeAdaptSpeed=0.7000
fSunlightDimmer=1.3000
fSIEmmisiveMult=1.0000
fSISpecularMult=1.0000
fSkyBrightness=0.5000
fSunBrightness=0.0000
fBrightScale=1.5000
fBrightClamp=0.3500
fBlurRadius=4.0000
iNumBlurpasses=2
iBlendType=2
bDoHighDynamicRange=1
[BlurShader]
fSunlightDimmer=1.0000
fSIEmmisiveMult=1.0000
fSISpecularMult=1.0000
fSkyBrightness=0.5000
fSunBrightness=0.0000
fAlphaAddExterior=0.2000
fAlphaAddInterior=0.5000
iBlurTexSize=256
fBlurRadius=0.0300
iNumBlurpasses=1
iBlendType=2
bUseBlurShader=0
[GethitShader]
fBlurAmmount=0.5000
fBlockedTexOffset=0.0010
fHitTexOffset=0.0050
[MESSAGES]
bBlockMessageBoxes=0
bSkipProgramFlows=1
bAllowYesToAll=1
bDisableWarning=1
iFileLogging=0
bSkipInitializationFlows=1
[DistantLOD]
bUseLODLandData=http://forums.bethsoft.com/topic/1506073-help-with-random-crashes/0
fFadeDistance=12288.0000
iDistantLODGroupWidth=8
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
[Archive]
SMasterMiscArchiveFileName=Oblivion - Misc.bsa
SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
SInvalidationFile=ArchiveInvalidation.txt
iRetainFilenameOffsetTable=1
iRetainFilenameStringTable=1
iRetainDirectoryStringTable=1
bCheckRuntimeCollisions=0
bInvalidateOlderFiles=1
bUseArchives=1
SArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
[CameraPath]
iTake=0
SDirectoryName=TestCameraPath
iFPS=60
SNif=Test\CameraPath.nif
[Absorb]
fAbsorbGlowColorB=1.0000
fAbsorbGlowColorG=0.6000
fAbsorbGlowColorR=0.0000
fAbsorbCoreColorB=1.0000
fAbsorbCoreColorG=1.0000
fAbsorbCoreColorR=1.0000
iAbsorbNumBolts=1
fAbsorbBoltGrowWidth=0.0000
fAbsorbBoltSmallWidth=7.0000
fAbsorbTortuosityVariance=2.0000
fAbsorbSegmentVariance=7.0000
fAbsorbBoltsRadius=5.0000
[OPENMP]
iThreads=9
iOpenMPLevel=10
[TestAllCells]
bFileShowTextures=1
bFileShowIcons=1
bFileSkipIconChecks=0
bFileTestLoad=0
bFileNeededMessage=1
bFileGoneMessage=1
bFileSkipModelChecks=0
bFileCheckModelCollision=0
[CopyProtectionStrings]
SCopyProtectionMessage2=Insert the Oblivion Disc.
SCopyProtectionTitle2=Oblivion Disc Not Found
SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
SCopyProtectionTitle=CD-ROM Drive Not Found
Thank you for your help!
PD.: I'm unsure as to whether this is the right place to ask for help regarding this kind of problem, let me know if it weren't so.