So I've read that RegisterForModEvent must be called every time the player loads the game, for as long as need be. Which I do. So I had a script set up that RegistersForModEvent the first time necessary. And then I added a player alias, and had this code:
Event OnPlayerLoadGame() RegisterForModEvent("STRestartTax")EndEvent
Before realizing that it wouldn't register for my mod event in my first script, so my first script wouldn't receive the event. I need my first script to receive the event. How might I do this?