Litable candles fireplaces

Post » Fri Aug 22, 2014 11:42 am

Hey, i'm doing a house mod and i was wondering. Is there a script for activator to change the object ? Here is and example:

CandleUnlit > ActorUse > CandleLit

User avatar
benjamin corsini
 
Posts: 3411
Joined: Tue Jul 31, 2007 11:32 pm

Post » Fri Aug 22, 2014 9:48 am

It would be a script that disables the unlit candle by enabling the lit one and the reverse. In your cell, you'll have to put at the same place a lit candle and an unlit one, place an activator and attach the script to the activator. At least, that how I see the things.

User avatar
Jenna Fields
 
Posts: 3396
Joined: Mon Dec 11, 2006 11:36 am

Post » Thu Aug 21, 2014 9:56 pm

Thank you, gonna try that now :)

User avatar
Laura Hicks
 
Posts: 3395
Joined: Wed Jun 06, 2007 9:21 am


Return to V - Skyrim