http://www.nexusmods.com/skyrim/mods/53045/?
Features:
- anolyse the state of the savegame.
- Show the script instances located in the savegame in readable format (with all the variable values,
correct inherritance)
- Bytecode Disassembler. Can disassemble all the compiled functions right from the savegame.
- Change the values of script variables (including array elements)
- Transfer variable values from one savegame to another
- Cleaning options:
* Remove Unattached script Instances
* Remove Undefined (orphan) script instances
* Terminate active threads WITHOUT removing script instances
- Advanced filtering system (you can remove single instance, not the whole class)
- Create NEW script instances inside your savegame
The skyrim modding community nerver ceases to amaze me.
So what do you guys think?