[REL] Extended UI

Post » Sun Sep 07, 2014 11:28 am

Download: http://www.nexusmods.com/skyrim/mods/57873/
Extended UI
Version: 1.0.0
Author: MrJack
Table of contents
- Description
- Requirements
- Compatibility
- How to install
- How to uninstall
- Known issues
- Credits
- How to contact the author
- Changelog
--Description--
Extended UI is a project that attempts to fix parts of the user interface. At the moment the intent is for Extended UI to be a complementary mod to SkyUI rather than to replace parts of SkyUI.
Menus that this mod currently affects:
-Skills menu-
- The name and progress of every skill can be seen when browsing skills. The selected skill is highlighted.
- Superfluous UI elements slide out of the way when switching to browsing perks.
- More perk names are visible at the same time.
- Support for longer skill and perk descriptions.
-Sleep/wait menu-
- Adjustable maximum sleeping/waiting value (2-720 hours).
-Console-
- The name and FormID is shown for the cell that the player is currently in.
- A few new commands:
"exui_fullscreen" - Makes the console fill the entire screen and show more information at once.
"exui_log: MESSAGE" - Prints MESSAGE in the Papyrus log.
"exui_sendmodevent: EVENTNAME, STRINGARG, NUMARG" - Send an SKSE mod event (EVENTNAME) with up to two parameters (STRINGARG, NUMARG).
"exui_getcrosshairref" - Returns the name, ReferenceID, and FormID of the reference that is currently in the crosshairs of the player.
"exui_loadmenu: FILENAME" - Opens up/closes the menu in FILENAME.swf in the "\Skyrim\Data\Interface" folder.
--Requirements--
Skyrim (>= 1.9.32.0.8)
SKSE (>= 1.7.1)
-Optional, but highly recommended-
SkyUI (>= 4.1) for configuring the mod.
--Compatibility--
Mods that edit the following files are, or may be, incompatible with Extended UI:
- statsmenu.swf
- console.swf
- sleepwaitmenu.swf
--How to install--
1. Extract all files to "\Skyrim\Data" or install with your favorite mod manager.
2. Activate Extended UI.esp.
--How to uninstall--
Uninstalling this mod in the middle of a playthrough is not officially supported. Once the files have been removed, then you should either start a new game
or revert to a save that has not seen this mod.
Remove the following files:
"\Skyrim\Data\Extended UI.esp"
"\Skyrim\Data\Extended UI.bsa"
--Known issues--
-Skills menu-
Browsing perks may sometimes lead to switching to browsing skills (can happen in vanilla skills menu as well), which can lead to the wrong skill being highlighted in the bottom part of the menu. Scrolling through the whole list of skills or restarting the game should fix this.
--Credits--
SkyUI team for making the resources, which this mod is built upon, available to the public. Special thanks to schlangster for his help and advice that made this mod possible.
SKSE team for all their hard work, which has made this mod possible.
--How to contact the author--
PM MrJack on the official Bethesda forums or mrpwn on Nexus.
--Changelog--
1.0.0:
- Initial release
User avatar
Scotties Hottie
 
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Post » Sun Sep 07, 2014 6:00 am

Impressive work. The skills menu should no longer be a pain to navigate.

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Jay Baby
 
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Post » Sun Sep 07, 2014 12:59 am

Great to see it released.

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Mandy Muir
 
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Post » Sun Sep 07, 2014 10:35 am

The console commands look particularly cool. Nice work~

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Catherine Harte
 
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Joined: Sat Aug 26, 2006 12:58 pm

Post » Sat Sep 06, 2014 9:13 pm

Thanks for the kind words.

The console commands are a mix of Papyrus and ActionScript, which might not have been the best way of doing it. However, they're meant for mod authors to use when debugging and testing new stuff.

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kyle pinchen
 
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Post » Sun Sep 07, 2014 11:49 am

The SendModEvent is especially useful, as well as the fullscreen.

Would you mind if I reviewed the mod on Skyrim MW sometime today or tomorrow?

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Tamara Dost
 
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