FO and Immersion

Post » Thu Sep 11, 2014 4:43 am

Hi, I'm a TES fan and tried to enjoy the new FO series but somehow I never succeeded to enjoy it as much as I enjoyed TES. I met FO a few years ago, started with FO3 and things were too depressing for me. I installed Fellout(MOD) and it helped me to finish the main quest, and the Brotherhood of Steel quests. So I played it for max 40 hours.

Then I heard many good comments on FONV. I decided to buy it after some long thinking. I enjoyed a lot more than FO3. Did a lot of things. NCR, MQ, Kings, Boomers, a little bit BoS. But on this game too, i spent max 40 hours.

Problem is: Immersion. In TES getting immersed is easy. You have a bunch of cultures, history, architecture etc.

FO's lore never interested me much. A bit of information on the politics before the war, and after the war. Cultures don't matter much. The legion is an exception, that's why my next character will be a legionary.

Sorry, I don't want to sound grumpy, I actually want to enjoy this game. I need a little help. As I said, I need immersion. This game is so great. I need an RP that fits in the FO world(all my previous FO RP's svcked). I need some more lore. Just a push in right direction will be appreciated.

Thanks in advance! :D
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Curveballs On Phoenix
 
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Post » Wed Sep 10, 2014 9:32 pm

I think one difference between TES and Fallout I enjoy is that individual characters in FO don't seem to be defined by their culture/group.

While in TES, the Thalmor are awful, and Stormcloaks are one way, the Imperials another - all the characters within each group or faction generally line up with their group's core belief system.

With Fallout, while characters are shaped by culture, they are not defined by it. The NCR is divided between those who want Hoover Dam, those who think its a waste, those who support certain methods and others that disagree with them. You will find troops who believe passionately in the NCR, and others disillusioned or just signed up for money.

The Legion is also full of various people (though not as much as it could be thanks to scheduling restrictions): those who believe the slavery is a form of saving people, those who are barbaric and those who are less so. The Followers is full of people on varying levels of pacifism or belief in their group's cause.

With TES, I always found the world was easily defined: there are various groups on a scale of good and bad. I never felt that as strongly with Fallout.

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Makenna Nomad
 
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