I've just tried sqv ND00 to see if the game recognizes KOTN installed, and it does.
The NPCs have the "prophet" topic too.
The church is desacrated and all.
But...
no guard stopping me there.
And, most of all, no prophet. Which means I can't play KOTN.
Possible cause:
My game started with Alternative start - arrive by ship. Don't know if it messes with KOTN or not. At the start inside the ship, I decided to start in Anvil, and I chose Open better cities option. My Better Cities installation at that point already had the Better Cities - Knights of the nine patch.esp. Anyway, NO prophet.
Only AFTERWARDS, though, did I install Open better cities.esp (I had not done this before, though the cities were already functioning well as open cities... well no surprise really, since I read that the .esp should just modify AI packages) and some other compatibility patches between Better cities and some quest mods. The save game I used after this new installation (I used BAIN, fyi) of Better Cities (and rebuilding Bashed patch.esp and ordering with BOSS) was me being inside a weapon shop in Bravil. I fast traveled to Anvil, and... STILL no prophet.
I also tried changing load order of Alternative start.esp to load before Knights.esp. But not even that did the trick.
So I'm asking you: do you have an idea of what I should do in order to have the prophet showing up in Anvil?