TES VI Location and Setting Speculation #11

Post » Sat Sep 13, 2014 11:51 pm

Bethesda hasn't said anything about the future of the Elder Scrolls series, but one of the most common topics of speculation is where the next game should be set. Rather than trying to keep this in the official suggestion/discussion thread we've decided to give this an official home.

This discussion doesn't need to be tied entirely to geography, other setting details are also appropriate. However let's please keep this focused on the game world and leave other matters, like gameplay mechanics or NPCs, in the other thread.

http://www.gamesas.com/topic/1506583-tes-vi-location-and-setting-speculation-10/

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Isabell Hoffmann
 
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Post » Sat Sep 13, 2014 4:14 pm

Personal preference: Any un-visited Non-Human provinces of Tamriel.

Genuinely probable: An un-visited human province of Tamriel (more likely Hammerfell)

Secret subconscious speculation: elsewhere...

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Susan
 
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Post » Sat Sep 13, 2014 5:32 pm

Akavir! AKAVIR! AAAKAAAAVIIIIIR!

Nah, it'll probably be Summerset Isles or Valenwood... maybe Elseweyer. Most likely, I'm betting it'll be the entirety of the Aldmeri Dominion- a bit difficult to manage, the combined nations would probably make them Morrowind-sized individually (as in, Vvardenfell, not the whole thing), most likely, and would probably require two radically different general architectural styles. Granted, that's nothing gamesas hasn't done before; compare Ebonheart and Caldera in Morrowind with, say Vivec, Ald-Ruhn, or Sadrith Mora. And in Oblivion... pick a city, compare them with the others, or with the Oblivion worlds. Same with Skyrim... you have several sections of the game that are radically different from the main map. Not counting DLC content, just stuff that was in the base game.

If this were true, I'd imagine that the game would start in Valenwood, and you'd make your way to Summerset Isle the closer you were to the endgame (going, of course, by the Main Quest.) There might be a Psijic Order sublot too, if not them being the driving force now that the Empire seems to hold limited sway. Remember- Skyrim is the first game where the first part of the main quest wasn't given from someone in Empire proper. That is a significant change in the equation, if it hasn't been pointed out already. The Empire's role, should it succeed, will likely be of a background force in future games, sometimes helping or hindering the player, rather than be an official "ally."

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Dan Wright
 
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Post » Sat Sep 13, 2014 2:52 pm

I for one would not like to see Akavir. For one, I don't like Asia, at least not the Orient part. It's not really a racism thing, I just don't see anything of interest, and feel they get far too overblown in modern pop culture. I'm more of a middle eastern and Mesoamerican fellow, though some African cultures are fascinating. India and the surrounding cultures are also points of wonderment.

Secondly, if not handled very carefully, it would harsh on some of the more interesting. metaphysics of TES, breaking the Future=Akavir dynamic and once again shrinking the uniqueness of TES in favor of a more mundane, dime a dozen Fantasy schtick which, frankly, hit so hard with Oblivion my tanned hide is still sore.

Third, actually seeing Skagit instantly takes the mystery out of it. I thin the Tell, Dont Show dynamic serves Skagit, and the world as a whole, far better. It also allows Skagit to serve as a convienient plot divide for story creation.
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Karl harris
 
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