I'm trying to add hand inverse kinematics to Skyrim. I know how to set this up in the behavior files but I also need to create local frames in the skeleton with 3ds Max. Does anyone know how to do this?
I'm trying to add hand inverse kinematics to Skyrim. I know how to set this up in the behavior files but I also need to create local frames in the skeleton with 3ds Max. Does anyone know how to do this?