Suggested Mods - Seeking Further additions...

Post » Tue Sep 16, 2014 6:47 pm

Hello everyone, I am building a list and looking for more to add to it. This is a list of what I have thus far...

Immersion/Realism:

http://www.nexusmods.com/skyrim/mods/19281/?: This is an overhaul that makes the game vastly more realistic, and without saying, much more challenging... Note: Because this is an overhaul it requires a crap load of patches for various mods...

http://www.nexusmods.com/skyrim/mods/11163/?: This mod adds winter survival, the need to keep warm and find shelter. This mod adds stuff like camping tents, making your own campfires, and stuff of similar nature to make the game feel more like the real world and in the colder regions, show just how moral you really are. Nearly forgot http://www.nexusmods.com/skyrim/mods/27563/? is an asset that I wouldnt go without in regards to the effects presented in Frostfall...

http://www.nexusmods.com/skyrim/mods/33201/?: This mod adds a very realistic hunting atmosphere where if you kill an animal you have the option to skin the pelt, harvest alchemy and other items, and butcher meat that can be cooked and eaten. This in my opinion is not a trivial mod, it adds realism that under the wrong circumstances can be rather punishing...

http://www.nexusmods.com/skyrim/mods/26228/?: This mod is fantastic as an accent to both Frostfall and Hunterborn, as it adds the need to eat, drink, and sleep. The camping gear from Frostfall, camp fires, cooking pots, and tents, work perfectly with the needs to produce cooked food and clean water to eat and drink, as well as the tent required to sleep in the wilderness. It has a seamless accent with hunterborn, as the meat is harvested from animals with food values and a meried of cooking options depending on what you have hunted...

These four mods work together fantastically as a base. I have to admit my bias toward stealth characters as my primary motivation, but still, these mods can also be a great asset for knights and other fighters, for those who have seen 'Game of Thrones' it adds perspective what this build presents.

NPCs Behavior/Atmosphere:

This is a number of mods that I suggest for adding NPCs to the game, and modifying them make the game feel more alive and not just limited to dull vanilla programming.

http://www.nexusmods.com/skyrim/mods/12977/?, http://www.nexusmods.com/skyrim/mods/31264/?, http://www.nexusmods.com/skyrim/mods/9201/?tab=10&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodarticles%2F%3Fid%3D9201&pUp=1, http://www.nexusmods.com/skyrim/mods/13608/?, These mods in my experience add an interesting experience that makes the world feel more alive, you have immersive patrols giving you merchants, faction squads, and other rare oddities that can be discovered on the road. I would like to find a patch between Expended Cities and Towns and http://www.nexusmods.com/skyrim/mods/33162/?, Which basically both do the same thing but are not compatible, and in the end I found that the caused CTD when running side by side... So if a patch could be found for those two I think together they would dearly enrich the landscape...

It may just be my system, but I have been having slow script problems, so I wont have a graphics section to this because I have found that performance is more important that what everything looks like.

Right now im tinkering with http://www.nexusmods.com/skyrim/mods/56762/?, which has great expansion possibility for hunterborn, offering a guild and special hunting missions and jobs that make it feel much more real. However, I have had some trouble figuring out how to get it started... I went to the drunken huntsmen in Whiterun and found some dialogue regarding it but there was no verbal exchange, not map marker that I could tell, no quest, so im not exactly sure how to get that started, or the issues of compatibility with hunterborn as these two use totally different systems for skinning and harvesting...

This list is kind of piecemeal, I know, but its just me trying to offer something to other people while at the same time asking for help. I mention these mods because I feel these are the most important to a realistic down to earth kind of game. If anyone knows of any other mods to add to this list whither completed or still in development that would be greatly appreciated.

Whenever I post something like this people always give me crap for being lazy or whatever, but the point of this isnt just that I want someone else to do some ground work for me, its that I am trying to offer something that other people could use and appreciate. So if we could avoid petty criticism and finger pointing I think a number of people could benefit from this.

Oh and http://www.nexusmods.com/skyrim/mods/49791/? offers some interesting aspects but still seems a bit buggy... Like the deployable crafted Tanning Racks found in frostfall have an options menu that cant be accessed because of a tweak in this mod that I am trying to work out with the developers. It looks interesting for sure, but not sure about compatibilities...

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