- Mod description
I would like to make mod which changes the Destruction's Skill Use Mult value according to current difficulty set.
- Current Idea
- Script's OnLoad : Get Current Difficulty, set according value
- Game Menu OnClose : Get Current Difficulty, set according value
- Current problems
- Skyrim Legendary Edition has 6 difficulties in total, however fDifficultyMinValue = http://forums.bethsoft.com/topic/1507547-destruction-levelling-scale-depending-on-difficulty/-2 and fDifficultyMaxValue = 2, and thus there are only 5 ?!
- I don't know how to check for menu's onClose event as well as how to get current difficulty
- I don't know how to set the Destructio's Skill Use Mult variable. My current thoughts is Game.GetPlayer() -> ForceActorValue, but I don't know what is the correct parameters for that.
I am new to creation kit but I have some programming experience so if you could show me a short snippet or help me on how to find these values I would greatly appreciate it.
Thank you