[WIP] R-Zero's Creatorium

Post » Tue Sep 23, 2014 1:40 pm

So, these are some new creatures I'm working on:

Land Dreugh:

https://dl.dropboxusercontent.com/u/100631406/Creatures/LandDreugh.png

Like the ones from Oblivion, but with more Morrowind-esque look.

This one is basically finished, I only need to balance his stats in CS.

You'll be able to find them on shores, they drop dreugh wax and some small common items.

Blind Slaughterfish:

https://dl.dropboxusercontent.com/u/100631406/Creatures/blind.png

These are mentioned in game dialogue, but not present in the game:

"Slaughterfish are small but very aggressive, and the larger varieties, the blind slaughterfish and the electric slaughterfish, are quite dangerous."

This one is already playable too, but I'll better work on the textures a little more, they could use come improvement.

They'll live in dark grottos and other suitable interiors. Maybe will drop Slaughterfish Roe, I didn't decide yet if I'll be adding new ingredients.

King Mudcrab

https://dl.dropboxusercontent.com/u/100631406/Creatures/KingMudcrab2.png

These are mentioned in game dialogue, but not present in the game:

"The mudcrab, and its larger cousins the king mudcrab and mudcrab titan, are large but unaggressive."

About two times as big as common mudcrabs. Slow, but pretty strong.

Other planned creatures:

Wraith

No image yet.

These are mentioned in game dialogue, but not present in the game:

"Undead creatures encountered on Vvardenfell include ghosts like the ancestor ghost, guardian ancestor, wraith, dwarven ghost, dwarven guardian, and dwarven wraith."

I want to make them like Oblivion ones: not-so-incorporeal ghosts-on-steroids with weapons.

Rogue Nix-Hound

No image yet.

These are mentioned in game dialogue, but not present in the game:

"Its cousin, the rogue nix-hound, is larger and much more dangerous."

Like the common nix-hound, but bigger, with bulkier mandibles, maybe striped.

Faster, stronger, bigger, but only spawn alone.

Bone Overlord

No image yet.

A stronger version of Bonelord with a tweaked model.

Stalhrim Wight

No image yet.

An undead nord warrior whose stalhrim tomb was cracked open. Bits of magic ice here and there still protect his body.

These creatures will be completely free to use in your mods. No permission needed. Credit is not needed, but appreciated.

My ultimate goal is to make a creature compilation not unlike Piratelord's Creatures mod, but more vanilla-esque, consisting mostly of creatures that were mentioned in game dialogues or appeared in other Elder Scrolls games.

User avatar
Darren Chandler
 
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Post » Wed Sep 24, 2014 12:20 am

Love the idea and what you've created so far.

I'll be following this project closely!
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Nikki Hype
 
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Post » Tue Sep 23, 2014 5:16 pm

I agree with Melchior Dahrk, great job and looking forward to what you will create! :thumbsup:

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Eduardo Rosas
 
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Joined: Thu Oct 18, 2007 3:15 pm

Post » Tue Sep 23, 2014 8:05 pm

Recommended also with your talent:
Make cliff racers not fall the way they do. It's super annoying. Make them fold their wings and collapse or something. They fall in a way that is only useful if you have crappy graphics and bad lighting (so you can know where they fall and loot the body!)

with modern graphics, their fall just looks like trash.

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JR Cash
 
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Post » Wed Sep 24, 2014 3:15 am

Really like that blind slaughterfish. Reminds me of a creepy deep sea fish.

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Jennie Skeletons
 
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Post » Tue Sep 23, 2014 11:30 pm

Beautiful!

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Ross Zombie
 
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