i'd like a couple of specific "misc" items (~5 dif) to run a script when they're hit by a spell.
i'm encountering some obstacles there though, and spells are one of my weak spots (yet), so i'm hoping for some validation & advice:
i don't want to put OnHit-scripts directly on the base objects (all vanilla),
magic effect's akTarget is actor though.
so now: do i really need to constantly keep running helper quests to find items of my types so i can put them in aliasses to put my OnHit stuff on?
or is there (hopefully) any more efficient ways to get my script onto that misc items and have my spell trigger it?