Invisible wall with no collision

Post » Wed Sep 24, 2014 6:33 am

Hello!

So I have another interesting idea. I want to make invisible walls with no collision. The idea is to make a smoke grenade. I want to make a lot of smoke and then place the walls to prevent Line of sight.

Anyone has done anything like that?

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ZzZz
 
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Post » Wed Sep 24, 2014 12:43 am

Placing an invisible wall to prevent line of sight? Well, if it's invisible you can see through it... so I'm not sure I know what you mean :huh:

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Carlos Rojas
 
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Post » Wed Sep 24, 2014 2:16 am

Just create an imagespace modifier and apply it to the player. Quicker, cleaner, and... Makes more sense than an invisible wall.

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Eliza Potter
 
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Post » Wed Sep 24, 2014 4:07 am

Image space modifier wont solve my problem. I want to create a situation when NPCs cant see anything in given zone.

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Nicole Elocin
 
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Post » Wed Sep 24, 2014 4:44 am

NPCs can detect the player through walls... So an invisible wall wouldn't solve your problem either.

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Rachel Eloise Getoutofmyface
 
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Post » Wed Sep 24, 2014 10:23 am

If you want to make hostile npcs ignore you, you could perhaps change the aggression of every single npc who's involved temporarily and then stop combat for all of them? But it's probably not even that simple....

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Benito Martinez
 
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Post » Wed Sep 24, 2014 1:26 pm

How about to put a spell on the enemies with the AbBlind MagicEffect?

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michael danso
 
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Post » Wed Sep 24, 2014 4:01 am

In oblivion you could set NPC to be BLIND with the actor value! this MAY still be in Skyrim. Try:
SetActorValue("Blindness" 100)
or it may be 0 to 1 instead, you will need to test this.
If this works make a trigger box that when the actors are in it they are blind. I know what you actually want but I would be surprised if you can prevent LOS on the actors with a wall that is also set to be not visible. Neat idea however.
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Brittany Abner
 
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Post » Wed Sep 24, 2014 12:29 am

@spookyfx

Yes, I can make them blind and I can make them invisible using trigger box. And once they leave the smoke I can remove the effect. In addition I cn make them and their targets stop combat. This should do. Not bad!

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Justin
 
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Post » Wed Sep 24, 2014 9:07 am

Glad I could help on this one. I messed around a lot with blindness in Oblivion but never had an idea on how to use it for a mod. I wish I had thought of camouflage smoke like you did!

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matt white
 
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