Hi guys! Long time, no see. Some real life errands got in the way. I've been waiting to do more obge stuff for a while.
A new godrays shader:
http://goo.gl/szWI8U
It is still named godrays06, for compatibility.
for latest obge beta
v3.1 RC4 core(+standalone effects v3.1 RC3)
http://code.google.com/p/oblivion-graphics-extender/downloads/list
and for shaderlist.txt use.
New values for ingame controller users, if you want to use it via in game shader controller:
globalmul = 1.2goldensaturate = 0.99;noonsaturate = 0.001; scalex = 2;
Any problems, suggestions with godrays or other obge effects, I will be here to help.