CTD after load

Post » Wed Oct 01, 2014 1:35 am

So, I just installed a bunch of mods and now I get a CTD straight after the loading screen. The startup is fine and I can continue game, it loads, but then before the game screen comes, it crashes. I am using NVSE and the 4Gb launcher, both of which I have ruled out as the cause of the crashes. Here is my BOSS log:

Recognised:

  • FalloutNV.esm Active
  • DeadMoney.esm Active
    • Contains dirty edits: 403 ITM, 51 UDR records. Needshttp://newvegas.nexusmods.com/mods/34703 cleaning. A cleaning guide is available http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit.
  • HonestHearts.esm Active
    • Contains dirty edits: 121 ITM, 10 UDR records. Needshttp://newvegas.nexusmods.com/mods/34703 cleaning. A cleaning guide is available http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit.
  • OldWorldBlues.esm Active
    • Contains dirty edits: 124 ITM, 0 UDR records. Needshttp://newvegas.nexusmods.com/mods/34703 cleaning. A cleaning guide is available http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit.
  • LonesomeRoad.esm Active
    • Contains dirty edits: 240 ITM, 6 UDR records. Needshttp://newvegas.nexusmods.com/mods/34703 cleaning. A cleaning guide is available http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit.
  • GunRunnersArsenal.esm Active
    • Contains dirty edits: 97 ITM, 0 UDR records. Needs http://newvegas.nexusmods.com/mods/34703cleaning. A cleaning guide is available http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit.
  • ClassicPack.esm Active
  • MercenaryPack.esm Active
  • TribalPack.esm Active
  • CaravanPack.esm Active
  • IWS-Core.esm Version 1.9 Active
    • Bash Tag suggestion(s): {{BASH: Delev}}
    • Note: Loaded early to let other mods override spawn points if needed.
  • Advanced Recon Tech.esm Active
  • NevadaSkies.esm Active
  • NVStripOpen.esm
  • NVR-Strip.esm
  • Project Nevada - Core.esm Active
    • Bash Tag suggestion(s): {{BASH: Invent}}
  • Project Nevada - Equipment.esm
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Delev, Graphics, Invent, Names, Relev, Scripts, Stats}}
    • Requires: New Vegas Script Extender and Project Nevada - Core.esm
  • rePopulated Wasteland.esm Active
  • SomeguySeries.esm Active
  • WARZONES - Misanthropy Pure.esm Active
  • UWHNV-Core.esm Active
  • Project Nevada - Rebalance.esp
    • Bash Tag suggestion(s): {{BASH: Delev, Invent, Names, Stats}}
  • Project Nevada - Cyberware.esp Active
    • Bash Tag suggestion(s): {{BASH: Invent}}
  • The Mod Configuration Menu.esp Version 1.5 Active
  • populatedcasino.esp Active
    • Incompatible with: populatedcasino-medium.esp and populatedcasino-light.esp
  • UWHNV-Addon-DLC.esp Active
    • Requires: New Vegas Script Extender, UWHNV-Core.esp, and DeadMoney.esm
    • Bash Tag suggestion(s): {{BASH: C.Light}}
  • UWHNV-Addon-GRA.esp Active
    • Requires: New Vegas Script Extender, UWHNV-Core.esp, and GunRunnersArsenal.esm
    • Bash Tag suggestion(s): {{BASH: C.Light}}
  • UWHNV-Addon-FollowerHome.esp Active
    • Bash Tag suggestion(s): {{BASH: NpcFaces, Actors.AIPackages, Actors.CombatStyle}}
    • Requires: New Vegas Script Extender, UWHNV-Core.esp
  • UWHNV-Addon-NoCompanionsRoom.esp
    • Requires: New Vegas Script Extender, UWHNV-Core.esm
    • Incompatible with: UWHNV-Addon-Follower.esp
  • NVR-NPCs.esp Active
  • NVR-Version_10.esp Active
  • pnv.esp Active
  • NewVegasBounties.esp Active
  • NewVegasBountiesII.esp Active
    • Bash Tag suggestion(s): {{BASH: Relations}}
  • DrugsAreBadMKay.esp Version 0.3 Active
  • FalloutNVCheatTerminal.esp Active
  • FeelingIrradiated.esp Active
  • HoverBoard.esp Version 1.5
  • IWS-Core-Patrols.esp Version 1.9 Active
  • IWS-Core-Guards.esp Version 1.9 Active
  • IWS-Core-Civilians.esp Version 1.9 Active
  • IWS-DM.esp Active
  • IWS-HH.esp Active
  • IWS-OWB.esp Active
  • IWS-LR.esp Active
  • Open Sesame.esp Active
  • pipboy2500_edisleado.esp Active
  • Reactive People II - Sneak & Diversion.esp Active
  • EMP Ammo Expansion.esp Active
  • Advanced Recon Gear.esp Active
  • Advanced Recon Tech.esp Active
  • Advanced Recon Gear-Locations Doc Mitchell.esp Active
  • IDreamOfElectricSheep.esp Active
  • Advanced Recon Gear - Project Nevada.esp Active
  • Colossus T49.esp Active
  • FlashlightNVSE.esp Version 1.22 Active
    • Incompatible with: Project Nevada - FlashlightNVSE.esp
  • PlasmaShields.esp Active
  • Follower Home Marker.esp Active
  • realistic headshots.esp Active
  • NevadaSkies - Ultimate DLC Edition.esp Version 1.4.2. Active
  • UWHNV-Addon-Time for Bed NV.esp
    • Requires: New Vegas Script Extender, UWHNV-Core.esm, and FNNsysNV.esp

Unrecognised:

  • Factions Reloaded Legion.esp Active
  • PataClawAlphaMalev1.esp
  • NevadaSkies - TTW Edition.esp Version 1.4.2.
  • NevadaSkies - Basic Edition.esp Version 1.4.2.
  • NV Fatal Headshots.esp Active
  • XRocket.esp Active
  • GunsFixedDismemberv101.esp Active
  • Advance Robotics Expert.esp Active
  • SneakPerks.esp Active
  • Project Nevada Items.esp Active
  • DriveableMotorCycle.esp
  • FCO - GlowingOne.esp Active
  • StripOpenMain.esp
  • XRE - CARS!.esp
  • Ultimate Invisible Wall Remover.esp Active
  • ClearWindows.esp Active
  • Fallout Heroes.esp Active
  • TheInheritance.esp Active

I have been fiddling around with plugins, turning them on and off to try and find out if it is some kind of mod conflict or missing file, but I can't find any plugins which, when deactivated, stop the CTDs.

Any help or advice would be greatly appreciated.

Also, a quick question:

Do 'Dirty Edits' actually need to be fixed or is it just a case of tidying up the code a little to make you feel better? I cleaned files in Skyrim, but it didn't make any difference to me....

User avatar
Heather Kush
 
Posts: 3456
Joined: Tue Jun 05, 2007 10:05 pm

Return to Fallout: New Vegas