Load order critique!

Post » Tue Oct 07, 2014 8:36 pm

Hello everyone!

Got the itch to play FNV again and I'm starting with a rather light load order.

If anyone has any advice when it comes to patches and so on it would be much appreciated!

Spoiler
00  FalloutNV.esm01  DeadMoney.esm02  HonestHearts.esm03  OldWorldBlues.esm04  LonesomeRoad.esm05  GunRunnersArsenal.esm06  ClassicPack.esm07  MercenaryPack.esm08  TribalPack.esm09  CaravanPack.esm0A  YUP - Base Game + All DLC.esm0B  NevadaSkies.esm0C  NVInteriors_Core.esm0D  NVInteriors_WastelandEditon.esm0E  NVInteriors_Urban_Edition.esm0F  Interior Lighting Overhaul - Core.esm  [Version 6.8]10  Project Nevada - Core.esm11  Project Nevada - Equipment.esm12  Project Nevada - Extra Options.esm13  New Vegas Redesigned II.esm14  Project Nevada - Rebalance.esp15  Project Nevada - Cyberware.esp++  YUP - NPC Fixes (Base Game + All DLC).esp16  Reload Speed Game Start Fix.esp17  DarNifiedUINV.esp18  CASM.esp19  Project Nevada - Cyberware Additions.esp1A  Project Nevada - Rebalance Complete.esp1B  Project Nevada - All DLC.esp1C  SecretStash80.esp1D  christinecos.esp1E  Sack of Holding-NV.esp  [Version 1.0.0]++  NVR- Recommended.esp1F  New Vegas redesigned- Honest Hearts.esp20  WeaponModsixpanded.esp21  Project Nevada - WMX.esp22  WMX-DLCMerged.esp**  WMX-ArenovalisTextures.esp23  WMX-POPMerged.esp24  EVE FNV - ALL DLC.esp++  WMX-EVE-AllDLCMerged.esp25  Project Nevada - EVE All DLC.esp26  Interior Lighting Overhaul - Ultimate Edition.esp  [Version 6.8]27  ILO - Dead Money.esp  [Version 1.3]28  ILO - Honest Hearts.esp  [Version 1.1]29  ILO - Old World Blues.esp  [Version 1.2]2A  ILO - Lonesome Road.esp  [Version 1.1]++  Camp Searchlight HotFix.esp2B  NevadaSkies - Ultimate DLC Edition.esp2C  DLC WITM - Complete.esp2D  Bashed Patch, 0.esp
Edit: I was wanting to play FNV, not have six with it like my horrible spelling was implying.
User avatar
Barbequtie
 
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Joined: Mon Jun 19, 2006 11:34 pm

Post » Tue Oct 07, 2014 11:25 pm

First off you do want to use Boss to help sort the mods.

Are you using the weapon retextures from millennial. If not then you do not need the WMX ArenovalisTextures

The YUP esp should be the first esp plugin since that is a bug fix plugin and the other esp's should load after it.

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Madeleine Rose Walsh
 
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Joined: Wed Oct 04, 2006 2:07 am

Post » Tue Oct 07, 2014 10:20 pm

First off this load order is BOSSed. I don't use LOOT since I've been told that it has issues with FNV.

Secondly, I am using the weapon retexture project.

Thirdly, the YUP esm is loading right after the last DLC where it should be, I think. The esp is for some character edits that can't be included in the esm without causing the pasty-face NPC bug. Again this is where BOSS places the mods.

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Skivs
 
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Joined: Sat Dec 01, 2007 10:06 pm

Post » Tue Oct 07, 2014 5:52 pm

Yes Loot has some issues with placement of some mods. Hopefully it will get better. I need to try it out again since Boss is no longer being updated.

If Boss placed YUP NPC fixes in that location then it should be good. But the Author did state that the esp should also be the first of the esp's

I do not use Nevada skies or any lighting mod but since they are common Boss should have them in the proper spot.

I do not use New Vegas redesigned so I do not know if that mod needs any patches to work with Project Nevada or Eve.

I have not used EVE or the DLC weapons of the mojave mod. I do know that EVE might need some compatibility patches but I believe you have those installed

I believe you have all the compatibility patches for Project Nevada unless New Vegas redesigned needs one. There is New Vegas redesigned 3 is that the one you have or the second one.

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Jennifer Munroe
 
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Joined: Sun Aug 26, 2007 12:57 am

Post » Tue Oct 07, 2014 9:11 am

0D NVInteriors_WastelandEditon.esm
0E NVInteriors_Urban_Edition.esm

Since you're using those two you might as well use the Combo edition which includes both, you can grab it from the NV Interiors download page.

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Amanda Furtado
 
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Joined: Fri Dec 15, 2006 4:22 pm


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