Started a new game a few weeks ago. It's not a roleplay-build, just an usual walkthrough, because the last time I played the game was two years ago.
At first, I aimed toward a high critical sniper build. But I've never used the AMR (GRA) so far, so I started to think about changing my build slightly.
The thing is, I'm already at Lv. 29 and with this build, I'd like to optimize it as far as possible.
My current stats and choices:
SPECIAL:
Strength: 4 --> 5 (implant) --> 6 (intense training) --> 8 (weapon handling as soon as I turn Lv. 30)
Perception: 5 --> 6 (implant)
Endurance: 7 --> 8 (implant)
Charisma: 1
Intelligence: 6 --> 7 (implant)
Agility: 8 --> 9 (small frame) --> 10 (implant)
Luck: 9 --> 10 (implant)
Traits:
Small frame
Build to Destroy
Perks (not in order):
Rapid Reload
Educated
Light Touch
Commando
Finesse
Sniper
Jury Rigging
Action Boy (1x)
Grim Reaper's Sprint
Weapon Handling (soon at Lv. 30)
Silent Running
Mysterious Stranger
Better Criticals
Tunnel Runner
Intense Training (1x)
Possible next perks planned are Action Boy, Math Wrath, Toughness (2x), Bloody Mess, Adamantium Skeleton, Miss Fortune, Silent Running etc.
Also, would Hand Loader be a good perk because of the the rare ammo of the AMR?
So the question is: Would this be a good AMR (GRA) build in terms of optimize damage?
(and as everytime, I'd like to apologize for my bad English )