[RELZBETA] Morte!

Post » Sun Oct 12, 2014 8:59 am

Morte is a floating skull from Planescape: Torment who's hanging out at the Dead Man's Drink in Falkreath. He will follow and fight for you after you've rescued him from an unlife of boredom. He also has some smart ass commentary based on your gender and who's following you (mainly Lydia right now, but more companions are planned).

His home base is the Dead Man's Drink and he will return there whenever you dismiss him. You can move that base via dialog; a future update will allow you to reset it back to the Drink.

Because he cannot use weapon or carry equipment, he's set to use his fists and can do so with leathal proficiency.


Installation Requirements

Skyrim version 1.9.32.0.8 or greater. SKSE and the DLCs are not required.


Installation

Currently only manual installation is supported. Just extract all of the files into your Data folder and select the jac_morte.esp in your favorite mod manager. This mod should load after any follower overhauls like UFO, AFT, EFF, etc.


Known Issues

Because Morte is essentially an invisible NPC, he'll do the vanilla NPC actions like eating, cutting wood, etc. I thought about removing his ability to do so, but I figured it fit into the overall theme of the mod. If this bothers you, just ignore it.

As above, he can ride horses in Convenient Horses, but he looks rather weird.

He can be given inventory access via a follower overhaul like AFT, but I would recommend against it. Also, I would recommend against changing his combat style. I will not provide support for anybody who uses those mods to change his behavior or abilities.

Morte is not currently voiced because I cannot find a voice actor for him and my voice isn't suited for what I want. Use http://www.nexusmods.com/skyrim/mods/14884 if his dialog disappears too fast.


Uninstallation

Uncheck jac_morte via your favorite mod manager and clean your save of his scripts if you wish. None of them affect anything aside from Morte, so keeping them baked in should not cause an issue.


Credits and thanks

Cruelflames for the head and original eye meshes and Drakkmore for the new eye texture.
Elaura for her support and helping to beta test.
Neildarkstar, Fenrir, and Mr. Shadow for helping to beta test and for suggestions.
Emma and Dova for their help with all of my various questions.
Mofakin for his custom companion framework tutorial.
Nichevo for his companion tutorial, it's much better than the one on the CK wiki.

Downloads

http://www.wolflore.net/viewtopic.php?f=83&t=2210

http://www.theassimilationlab.com/forums/files/file/1012-jac-morte/

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Ladymorphine
 
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Post » Sun Oct 12, 2014 9:44 am

Absolutely brilliant. Cheers! :foodndrink:

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Phillip Hamilton
 
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Post » Sun Oct 12, 2014 3:27 pm

Amazing. :D

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Sierra Ritsuka
 
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Joined: Mon Dec 11, 2006 7:56 am

Post » Sun Oct 12, 2014 6:27 pm

Thanks guys. If you have any suggestions for new dialog, please let me know. :)

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Tanya
 
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