So I had tried this a while back. I wanted to make a mod that removed "Region" from Region names, as a result, "Bitter Coast Region" became "The Bitter Coast", so on and so forth.
However, since region names appear to be saved in savegames, you need to manually change them in Enchanted to get it to work with existing saves, and even if you do, it breaks literally every mod that affects something in those regions.
Is there some way to make a mod like this that won't break every mod on one's list? It's funny that such a simple change would be so difficult to implement, yet this is a game that doesn't even support normalmapping, or custom skills without extensive scripting...