Few mod questions...

Post » Wed Oct 29, 2014 11:23 pm

I updated map using wyre mash, now my world map has gridlines across it, can I remove them?

I have a pukcab.bak file in my mod folder, is it from Enchanted editor? Im not using EE anymore so can I delete the bak file?

How would I go about moving a landmass mod in the CS? (Want to move vanheim south)

Why does MGE sometimes get a 'fail to process' error once you generate distant land?

Thanks.

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Alexis Acevedo
 
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Post » Thu Oct 30, 2014 5:38 am

You can disable the grid by unchecking World Map Gridlines on the column header.

I wouldn't delete any pukcab files unless you know for sure you don't need it ;)

Moving landmass in the CS is a hassle. Use http://projectmanager.f2s.com/morrowind/TESfaith.html instead.

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IsAiah AkA figgy
 
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Post » Thu Oct 30, 2014 2:54 am

Thanks Pluto, what is a pukcab file?

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meg knight
 
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