Okay, so: as you know, blighted egg mines in the game have that red blight fog. You can cure local kwama kween from her blight disease and that would affect all the kwama guys in the location, but, sadly that fog never goes away. Here's the idea: we replace the default fog with a simple shader and turn it on/off depending on if the kween is blighted or not via MWSE scripts.
I think it's possible, but, sadly, I don't have any experience with MWSE and MGE shaders, so, can anyone else do this? If not, can anyone tell me when I can learn about all this stuff? Thanks in advance.