Fallout 3. Feels like home to me.

Post » Mon Nov 03, 2014 2:26 pm

So my first experience with the Fallout universe was Fallout 3 and I will admit I am very late to the party. Its been out for how many years now? 6 or so? And I only started playing about a month ago.

Anyway I bought it and Fallout NV at the same time but played through the GoTY edition of FO 3 before playing FO NV. I think I kinda rushed through it, playing the core stuff like the main quest, a few side quests and of course the DLCs. I then moved on to Fallout NV. Now don't get me wrong. I love New Vegas. It was fun, had a lot of thrills and side splitting laughter. I can't look at a Protectatron(sp) without hearing Fisto say "Assume the position." But it didn't feel like my experience with Fallout.

I didn't feel like I was in a wasteland with people surviving a nuclear holocaust. It didn't feel as if there was really any effect what so ever from the bombs. There was plants to eat things from, grass, trees. drinkable water all around. The Mojave just didn't feel like it should. So I finished NV last night and launched Fallout 3 again. Created a new character and started out all over again from Vault 101.

The moment I stepped out of the vault and my eyes adjusted to the wastelands I knew I was home again. That sense of danger around every corner. Fiends have nothing on Raiders let me tell you. Every rock hiding a vicious dog. Every dark tunnel an array of blinking land mine lights.

I have but one request for Fallout 4. Just like your slogan for "War... War never changes." Do something like that for Fallout 3. I want this feeling to continue in Fallout 4. :D

User avatar
Marilú
 
Posts: 3449
Joined: Sat Oct 07, 2006 7:17 am

Post » Mon Nov 03, 2014 8:09 pm

That was the same for me when I started a new game on Fallout 3. It was so fun running through Vault 101 shooting up the Over Seer's guards. It was very exciting. I can't believe this game is almost 7 years old. How time flies right?

User avatar
Floor Punch
 
Posts: 3568
Joined: Tue May 29, 2007 7:18 am

Post » Mon Nov 03, 2014 7:18 am

heh I did that the first time I played. This time I ran out while avoiding guards. Only had to kill some radroaches to save Butch's mom. Other then that I didn't fire the gun.

I will say its hard to play a naive vault kid when I personally know better lol. Unlike my first time playing Fallout 3. I was as naive as my vault kid.

User avatar
carly mcdonough
 
Posts: 3402
Joined: Fri Jul 28, 2006 3:23 am

Post » Mon Nov 03, 2014 7:20 pm

Did you shoot the over seer?

User avatar
sarah
 
Posts: 3430
Joined: Wed Jul 05, 2006 1:53 pm

Post » Mon Nov 03, 2014 6:11 am

I actually started with New Vegas. I'd been reading a lot of posts in the ES forums comparing New Vegas to Morrowind and I finally got interested. About halfway through playing New Vegas I decided to get Fallout 3. I never played New Vegas again.

User avatar
Alexandra Ryan
 
Posts: 3438
Joined: Mon Jul 31, 2006 9:01 am

Post » Mon Nov 03, 2014 11:32 am

nope both times. first time though I did shoot the guard with him but this time I just ran.

NV was a lot of fun and I do see myself playing it again. But the sky is to blue and the land to friendly... Open towns? No one lives in a settled town in Fallout 3 without some sort of wall. I was shocked at how peaceful and unprotected Goodsprings was lol.

User avatar
kitten maciver
 
Posts: 3472
Joined: Fri Jun 30, 2006 2:36 pm

Post » Mon Nov 03, 2014 6:46 am

Have you played the original Fallouts? I am guess you haven't. New Vegas is far more inline within the Fallout Universe then Fallout 3 in every way possible.

Also you seem to be forgetting Canterbury Commons, Grayditch, Fairfax ruins and Andale. They don't have walls. I would argue even Underworld doesn't have walls. The Super Mutants just leave them alone. One could argue Arefu doesn't have walls and would have been destroyed if the family wanted them dead.

There are many areas in New Vegas that have walls. Namely the Strip.

The settlements of New Vegas (the world for that matter) make sense. While the ones in Fallout 3 do not. Little Lamplight and Big Town are two glaring example of nonsense.

User avatar
Monika
 
Posts: 3469
Joined: Wed Jan 10, 2007 7:50 pm

Post » Mon Nov 03, 2014 12:09 pm

See, I'm still kinda conflicted on which one I enjoyed more. Fallout 3 definitely had the better world, I think. Really felt post-apocalyptic and ruinous and was a blast to explore. Much more than the Mojave, at least.

But... New Vegas has better writing, characters, and quests by far. It's just MILES ahead in that regard. To the point where I almost struggle to do anything plot related on Fallout 3 because of how incredibly weak a lot of the writing is. Even by Bethesda's standards, 3's main quest was extremely forgettable after the beginning. NV also wins out on DLCs, I liked the new environments from Into the Pitt and Point Lookout, but Dead Money pretty much blows both of them out of the water for me.

So 3 had far better environments and exploration, trying to explore the Mojave was pretty dull (and got frustrating when running into the damn cazadores). But story and quests were leaps and bounds ahead in New Vegas.

User avatar
Alexander Lee
 
Posts: 3481
Joined: Sun Nov 04, 2007 9:30 pm

Post » Mon Nov 03, 2014 8:33 pm

Styles, I think the OP is not trying to say that FO3 is closer to Fallout lore than New Vegas. I think the OP is more saying that FO3 feels more post apocalptic since New Vegas feels more like it is past that stage and is more into the rebuilding of the nation which is also a great experience to play in.

User avatar
James Wilson
 
Posts: 3457
Joined: Mon Nov 12, 2007 12:51 pm

Post » Mon Nov 03, 2014 8:05 pm

No LW has ever been as scared as the first.

I thought that the entire story of NV was rather dull...

User avatar
Mistress trades Melissa
 
Posts: 3464
Joined: Mon Jun 19, 2006 9:28 pm

Post » Mon Nov 03, 2014 6:04 am

To me it seems like it was a Fallout 3 is better. Since the Op goes on to say they want more of Fallout 3 style in New Vegas. "War Never Changes." Yeah that is the tag line of Fallout but where is that reflected in Fallout 3? Fallout, Fallout 2, Tactics and New Vegas are about societies rebuilding, coming into contact with one another and going to war over differences. The same differences that have always cause humans to go to war. The same differences that caused the Great War.

The Op goes on to say Fallout 3 is better because "Open towns? No one lives in settled town in Fallout 3 without some sort of wall." Yet there are many open towns in Fallout 3 and there are many walled settlements in Fallout New Vegas. So yeah it just seems like a silly argument to me.

Fallout 3's world doesn't make sense compared to the Fallout Universe as a whole. If the Great War happened a couple years ago then it might, but it's been over 200 years. I could go on.

The idea that Fallout 3 did it right while New Vegas failed is annoying. If Fallout 3 was the first Fallout then yeah you could make that argument. But Fallout 3 has that 3 in the title so one has to look at the whole series, not just the last two games in that series.

User avatar
Lexy Corpsey
 
Posts: 3448
Joined: Tue Jun 27, 2006 12:39 am

Post » Mon Nov 03, 2014 5:01 pm

Pretty much. In Fallout 3 you feel like your in a post apocalyptic world. in New Vegas your in a world where people have moved on from that. People are not in as much of a struggle to survive.

And I don't want this to turn into a Fallout 3 vs New Vegas thread. Both have their shining moments.

But as far as roaming a wasteland with the thought of something bursting up from the ground and attacking me is more apparent in Fallout 3. And no I never played the first two. I bought them on sale this past weekend but have yet to install and play them.

I've always been fascinated by America's take on a post apocalyptic world. How things were in the 50s and 60s. Ever spend a whole day in the Henry Ford/ History museum in Detroit? or walk around the science center in Chicago? I have. As a kid and even now I find that stuff fascinating. Fallout 3 is like that to me. Playing it I felt like I was playing a game that could have taken place in our own reality. The music and everything.

I just wasn't frightened exploring the Mojave. Sure there was some awesome quests but the thought of fighting for my own survival never really crossed my mind. The land is for the most part very civilized.

User avatar
Talitha Kukk
 
Posts: 3477
Joined: Sun Oct 08, 2006 1:14 am

Post » Mon Nov 03, 2014 7:31 pm

So you want Fallout to a Survival Horror series?

User avatar
Ludivine Dupuy
 
Posts: 3418
Joined: Tue Mar 27, 2007 6:51 pm

Post » Mon Nov 03, 2014 9:11 pm

If your trying to just nit pick and argue go to the NV section and start your own "praise NV" thread. As for annoying you. sorry your feelings are so shallow.

Ok so you mentioned Greyditch. Lets see... has a lot of collapsed buildings and roads. rubble blocking many areas. Oh and a nice large healthy supply of Fire ants. And since it was at one time home to only 7 people, I don't consider it a thriving town. Then there is Arefu. Its fortified. only way in is across the make shift bridge over gaps of road. Its hardly a town since its perched on the remnants of a road. Its safety is its height and only one way to it. Which is guarded by a man with grenades and land mines.

Look at Paradise Falls. Has a very large wall surrounding it. How about the Tower near Megaton. Large wall. Megaton. Large wall. Rivet City. Built on a boat connected by a single bridge. Can't get much safer then that. Might as well be an island. Little Light. Inside a cave with a large wall. Bigtown. Surrounded by a wall and the bridge guarded.

Most of New Vegas towns do not have this at all. That was my point. My point is in Fallout 3 it felt like you needed those walls to be safe. In NV is felt as though you were safe enough without them. And most people are.

Again this isn't about which is better. I agree NV had some great quests and I loved having Cass with me. But I love FO3 more.

User avatar
J.P loves
 
Posts: 3487
Joined: Thu Jun 21, 2007 9:03 am

Post » Mon Nov 03, 2014 7:09 am

Well if you thought you might pop up out of a vault the find yourself in a green meadow with a woman singing while dancing with children then No. But I would like Fallout to continue with the feelings I got playing FO3. And that was everyone was out for themselves. Any corner could hide someone wanting to kill me and take my stuff.

I'm not asking for some dark lit creepy landscape with hordes of zombies. That is so over used.

User avatar
Clea Jamerson
 
Posts: 3376
Joined: Tue Jun 20, 2006 3:23 pm

Post » Mon Nov 03, 2014 8:36 am

So this is a "praise Fallout 3" thread then after all. Thanks for clarifying that.

Greydtich before the fire ants was still a town without walls. So people were living in a settlement without walls.

I didn't mention Paradise Falls. I did however mention Canterbury Commons, Fairfax, Andale, Underworld and Arefu. All of which don't have walls.

But you aren't safe in Fallout New Vegas. Hence why it is difficult to move freely around the world map. There are many walled areas in New Vegas and there's an actual WAR going on in New Vegas while there is no War going on in Fallout 3. It's just random chaos that is going on in Fallout 3. Even the BoS vs Enclave stuff wasn't an actual war IMO.

I get that and you have every right to like Fallout 3. But to me your reasons are that the Sky is Green and that every settlement has a wall. Again it's your opinion and I know you aren't a lone but to me it isn't a well thought out reasons. I know I sound like an total dike right now.

User avatar
Tikarma Vodicka-McPherson
 
Posts: 3426
Joined: Fri Feb 02, 2007 9:15 am

Post » Mon Nov 03, 2014 3:52 pm

You should try Fallout, Fallout 2 and Tactics. :fallout:

User avatar
Sakura Haruno
 
Posts: 3446
Joined: Sat Aug 26, 2006 7:23 pm

Post » Mon Nov 03, 2014 2:10 pm

Underworld is protected by the Brotherhood of Steel PLUS the ghouls even say the mutants tend to leave them alone.

But to my original point because this is turning into a really devoted fan spat about which is better.

In New Vegas, you step out of the hospital and view a fresh exciting world full of life and people. Blue skies above, tumble weeds blow by and birds sing in the air. You have no fear. This is what the courier is used to.

What I like about Fallout 3 is the opposite. All you knew were walls and florescent lights. There was no windows. Not even ambient sounds of nature. The breeze you felt was when you stood next to an air vent. The food you ate was synthesized from a machine. All you knew is that you were under ground. That you were born here, that you would die here. There was no exploring, you had seen it all. You were trapped and you were naive. But when you get thrust out into the world. Suddenly you have sky above you. Strange radio stations invade you Pip-boy. Your smelling real air. Feeling real breeze. The sun above you is real and you feel its warmth. But... that's not all that's out here. You look to the distance and see nothing but ruins. Below you is a destroyed town and to the distance a towering structure made from large sheets of metal. All you for is a 10mm pistol you don't know how to use and a bb gun. A few feet down onto broken road below you and your suddenly attacked by a molerat. You run maybe and manage to elude it but now your being shot at by Raiders from an overpass above.

You don't know this world.

And that's how Fallout 3 felt for me through out it. Sure the Mojave is a dangerous place. But I just didn't feel like I was in as much of a struggle to survive. I liked the uncivilized feeling of Fallout 3.

User avatar
Destinyscharm
 
Posts: 3404
Joined: Sun Jul 23, 2006 6:06 pm

Post » Mon Nov 03, 2014 12:38 pm

Underworld is not protected from BoS they just seem to ignore Underworld and leave them alone or at least for the time being. BoS do feel that Ghouls are a threat of becoming Feral.

User avatar
Ymani Hood
 
Posts: 3514
Joined: Fri Oct 26, 2007 3:22 am

Post » Mon Nov 03, 2014 1:15 pm

Its not protected by the BoS this is true. but the fact that the BoS is in the area and mutants don't attack the ghouls makes for a unique side effect for Underworld.

Its like the mouse being safe because the cat and the dog are to busy fighting each other to notice.

User avatar
sunny lovett
 
Posts: 3388
Joined: Thu Dec 07, 2006 4:59 am

Post » Mon Nov 03, 2014 2:32 pm

You could be describing my very first game, lol.

My first time out of the vault I took a hard left. A few yards away people up on an interstate start shooting at me. Before I can figure out what's going on, I'm dead.

I reload and walk in another direction. This time I head for what looks like a walled town. Before I can find the entrance I'm attacked by a pack of over-sized rats. Another reload.

I think I finally made it all the way inside Megaton on my third reload, lol. That brutal first impression has colored the way I see the game ever since.

User avatar
Milagros Osorio
 
Posts: 3426
Joined: Fri Aug 25, 2006 4:33 pm

Post » Mon Nov 03, 2014 7:14 pm

But the Super Mutants don't kill Willow, even when they come in close. She says she thinks it is because they see no difference.

User avatar
Eileen Müller
 
Posts: 3366
Joined: Fri Apr 13, 2007 9:06 am


Return to Fallout 3