I have a script set up for my mod that I'm working on, Fighting Fatigue. One of the features is reduced speed when wearing one or more piece of heavy armor. I have a Detrimental, Hide in UI, No Area MGEF which is a value modifier, constant effect, for SpeedMult.
I then have the MGEF on my spell, with conditions. The conditions are so:
http://i1295.photobucket.com/albums/b630/Matthiaswagg/Screenshot26_zps49166ebb.png
This is the MCM script that allows you to set the magnitude of the MGEF, and toggle it on and off.
http://pastebin.com/VSFYMBVn
The issue is that, once it's been toggled on, it seems to stay, even if you toggle off the value. Changing the magnitude of the spell via the MCM seems to do absolutely nothing.
Could anyone provide some input on this?
EDIT: And now, I'm wearing iron boots and an iron cuirass with other light armor, and I'm literally shooting across Dragonsreach I'm going so fast. I think I might just remove this feature...