So, I've been working on this a little now, here's what I made:
1. No N'wah Allowed - AI
- Decreased the cooldown between enemy attacks, both creatures and NPC, making them much more dangerous, especially the ones with enchanted weapons.
- Decreased the minimum combat distance
2. No N'wah Allowed - Beverages
- All local beverages now permanently damage your stats. Visit your local healer!
- Same goes for Skooma.
- [?] Flin and Cyro Brandy now damage you stats as well, but only a little.
3. No N'Wah Allowed - Corprus - Not finished yet!
- Corprus disease now progresses much faster, in 5 pts. increments instead of 1 pt.
- Stat decrease is not longer curable, except when you get cured from Corprus altogether.
- Stat decrease/increase in now capped at 100 pts.
- [?] On the latter stages of Corprus, you gain constant health regeneration.
- [?] On the latter stages of Corprus, corprus meat chunks are added to your inventory on daily basis.
4. No N'wah Allowed - Shrines and Blessings
- All blessings' power increased (most of changes were taken from Logorouge's http://mw.modhistory.com/download-44-14147 mod)
- All blessings now last 2880 seconds.
- You can only have one blessing at time.
- Added Divine Blessings to Imperial Cult altars - respective effects were taken from Oblivion.
- Added Tribunal altars to all the Temples.
- Removed Almsivi Restoration from St. Veloth's Altars - they can be found in most of ancestral tombs and I didn't like the fact that you can just donate some money and get rid of ghost and bonewalker's curses right there.
- [?] You can receive a blessing from any daedric statue after completing the quest of the respective Daedric Prince.
Features marked [?] are not implemented yet as I have some doubts about them.
https://dl.dropboxusercontent.com/u/100631406/Plugins/No_N%27wah_Allowed.7z
Further plans:
- Fatigue rebalance
- Swimming rebalance