Okay, so while poking around some of the source papyrus scripts I read through the "actor" script. In the script was a line (or two) regarding head tracking functionality. So I have a few questions:
1. Does this script apply to the playable character, or is it only attached to NPC actors?
2. I could not find in the creation kit where this script was attached to any NPC or whatnot. (Is it even attached?) Is it more like a globally applied script hard coded by the engine?
3. Would it even effect the functionality of player head tracking? Seems weird the functionality still exists for NPC's, but the PC has it removed.
I miss how in Oblivion the PC would look at other actors and even express facial expressions (like sad, mad, fear, etc.) based on dispositions. It made the PC feel alive. I know there are mods that replicate this, but through complex scripting that for the most part can be game breaking if not done absolutely correctly.
EDIT: If this topic belongs in the Creation Kit sub-forum feel free to move it.