Mod to make carryweight based on wep skill not stamina.

Post » Fri Nov 21, 2014 10:09 pm

I'm sorry for the horrific grammar in my title but it was the only way to fit it... I tried Attributes Of The Third Era, but it seemingly conflicts with SkyDie, which other than Requiem is the one mod that makes stamina and magicka more important than any other mod I've seen- and it doesn't conflict with Character Creation Overhaul another mod I need. Other stamina mods either don't make magic get weaker when magicka is low, or don't make damage go down when stamina is low, or don't make stamina go down when running, and SkyDie does a lot of things I like.

Anyways, I'm EXTREMELY sick of how EVEN though, being ENERGETIC and being FAST and being AGILE MIGHT SOMETIMES to some SMALL DEGREE overlap with being strong in the brute strength department THEY ARE NOT THE SAME EXACT THING. For example, a cheetah is much faster and much more agile than an elephant, an elephant has unrivaled strength, and a bear or a tiger has more brute strength than a cheetah while being faster and more agile than an elephant... Extreme examples I know, and while realistically physical human ability isn't as diverse as those three compared creatures, it's STILL HORRIBLY IMMERSION BREAKING, that vanilla Skyrim essentially forces stamina to represent these forms of physical ability, homogenizing them all together.

I tried to make a mod, a very simple one, that adds perks to the two handed/one handed tree, much like "Extra pockets" adding carry weight, so that ONCE and for ALL, I could FINALLY, make it where stamina doesn't have to be "the strength stat" in Skyrim, and finally have carry weight associated with melee damage, for you know, the sake of immersion. Because it's incredibly jarring when a character who can't lift 100 pounds, does more damage in a single melee hit, with the same exact weapon, than a character who could say, lift 900 pounds. it's an unacceptable immersion breaker to me. It's like seeing a mudcrab beat a Woolly Mammoth in a tug of war match or something, and I think you can understand, why the very mental image of that, shakes me to the core.

But sadly, it CTD'd on me, and I guess wasn't compatible with other mods I need... So, there goes a would be self made extremely simple mod. Even if there's no mod that does that, if there was at LEAST some mod that made two handed/one handed weapon skill instead amplify carry weight, it would solve a lot of immersion problems for me... As then I'd just combine it with another mod that reduces carry weight from stamina to balance it out. (Also I'm fine with carry weight being added from feather effects, but THAT is DIFFERENT, because it's justified by magic, and lore /etc/... Unlike this... Stamina thing that happened that frustrates me so much)

Then my problem would be solved, and my mighty warrior character, would actually feel like a physically powerful warrior, and my more fragile archer would finally feel like a classical archer, whose good at running, but you know, can't lift like 300 pounds. Cause... Even with Skyrim's simplified attribute system- which I'm still in mourning about, the game would at least feel far more immersive to me, if stamina wasn't "Strength, agility and energeticness" all in one stat- or at the very least the one handed/two handed skills could fortify carry weight.

My big rant here aside, does anyone know of any mods remotely like what I'm suggesting? If so can someone please tell me what these mods are? If anyone knows of any mods that do what I'm asking, I'd be extremely thankful in advance.

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