Hello!
I've always been driven away from using hand-to-hand weapons because of immersion issues. When you switch to another weapon, a power-fist, for example, magically disappears from your arm. I think it would be a lot more satisfying if the weapon remained on your arm while you carried other weapons.
I've decided to make a glove that utilizes the same model as the Power Fist that can be worn as clothing. Unfortunately, the glove is not present when equipped, although I'm fairly certain I used the right file. The biped path I've given it is "Weapons\Hand2Hand\PowerFistRigid.nif".
The rigid model refuses to attach on the arm, despite it doing so when the same model is used as a weapon.
What should I do to fix it, or what have I done wrong?
Here's what it currently looks like in game
http://i.imgur.com/iRYVS5N.png?1