Are papyrus scripts okay to use?

Post » Fri Nov 28, 2014 3:22 pm

I want to use "disableHavokOnLoad" on a few of the objects in my mod, but I'm afraid of using scripts since people seem to hate them. However, "dont havok settle" doesnt work when I collide into the objects (I want them to stay static indefinitely). Can I use that script safely?

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Kaylee Campbell
 
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Post » Fri Nov 28, 2014 5:55 am

Absolutely. People who think having a single script will break their game are downright stupid.

It's not the amount of scripts or whatever, it's how they're written/how they run. Default scripts are fine.

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Janette Segura
 
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