[RELz] Leyawiin Lake House

Post » Mon Dec 01, 2014 7:40 pm

Leyawiin Lake House
screenshots and download links:
Nexus: http://www.nexusmods.com/oblivion/mods/45716/?
My website: http://lovkullen.net/Emma/Leyawiin.htm
Name: Leyawiin Lake House
Version: 1.0
Date: 2014-11-28
Category: Buyable house, medium-sized
Requirements: Oblivion
Description
===========
Leyawiin Lake House is located on an island slightly north of Leyawiin, accessible from a bridge close to White Stallion Lodge. Here, the weather is nicer than in the Leyawiin city, and you can enjoy the company of swans and ducks as you spend an evening outdoors viewing the Topal Bay. The house is filled with crafting facilities, and you have the option to buy your own sheep for wool production.
You buy the house at Leyawiin Best Goods and Guarantees.
Leyawiin Lake House is made from one of Stroti's house models, http://tes.nexusmods.com/downloads/file.php?id=41086 .It is companionfriendly, lorefriendly and includes an abundance of crafting facilities (ingame crafting manual is provided). It includes a double-bed and two bedrolls that can be enabled for companions to sleep on. There is plenty of storage space - +35 nonrespawning containers in the main area and +70 nonrespawning containers in the basemant. There is also a small garden and a stable.
COBL-addon
==========
A COBL-addon is provided for COBL-users. It will add the following features:
- The Luggage - is located close to the entrance, under the stair, but is only available if you have found the original Luggage in Anvil.
- Alchemy sorter - is located at stairs close to the alchemy desk.
- A grinder is placed on the alchemy desk.
- Dinnerplate is placed on the dinnertable.
- One of the kegs in the basemant will give water if you are using a survival mod.
- The outdoor well will also provide water.
I have choosen to make a COBL-add-on instead of a full COBL-version. My main reason for this is that I tend to continue to tinker on and improve my mods, and then I don't want to have to alter two esps. Obviously, the add-on has to load AFTER Leyawiin House mod, else many of the COBL-functions won't work.
Special Features
================
The cottage includes the following facilities:
- Crafting facilities:
- you may craft leather armor from pelts
- you may craft jewels from gold- and silver nuggets or silver items - smelter facility in the garden.
- you may craft lockpicks from smelted metal items.
- you may spin wool - there is a respawning wool barrel in the main cottage and you can buy more wool at the general store. You can also buy your own sheep, either from the general store in Leyawiin or from Malene at Roxey Inn.
- extensive crafting manual is provided in the cottage.
- you may make your own soup or stew in the cooking pot at the kitchen fireplace.
- you may make your own coffee by using the coffee pot at the kitchen work desk.
- you may light/extinguish the fires by activating the wateringcans placed next to them.
- you may make your own alchemy potions by activating the alchemy equipment in the basemant.
- you may enchant items at the enchantment station.
- you may make your own spells at the spellmaking station.
- you may repair your equipment by activating the basemant anvil.
- you may pour beer and wine from the kegs. Please use the empty bottles in the nearby crates for this purpose.
- you may cure yourself at the statue in the bedroom.
- you may give your companions additional orders while in the cottage. In order to do this, make sure that they each carry a "companion key" which can be found in a small chest on a drawer upstairs. (You may have to make sure that your companion is not in following mode when you give the additional orders, else it might not work properly).
- daylight will automatically vanish during the night hours.
- the containers are non-respawning, with some exceptions: the wool barrels, and the trashbin in the basemant. These containers are clearly marked as "RESPAWNING"
Install
=======
Just drop the bsa-package and the the esp in your Oblivion/Data folder. Don't forget to check the mod when starting the game!
Credits
=======
Stroti - for the house model as well as a huge part of the statics, furniture, containers and items that I have used for furnishing the cottage. (modders resources)
Jbvw - for planters and chairs originally belonging in his Vaernlor Manor mod (modders resource permission)
MEO - for the modular fireplace in the basemant and the watering-cans, the beer crates, the window boxes and some of the food containers. (modders resource)
Xiamara - for the large wine rack and the bedroll bags. (modders resource)
MagicNakor - for the unicorn tapestries. (modders resource)
Washington - for the sawing horse (modders resource)
Shawn Dworshak - for the alchemy desk script (modders resource)
Kaizit - for the ducks and swans (modders resource)
Korana - for permission to use her loom-mesh.
Texian - for the water static in the kitchen (modders resource)
Lycanthrops - for the tanning rack, the roses, the horse shelter, the craftable statues, the hanging cupboards and the chamber pot (in the bedroom drawers).
CDCooley - for the Smelter scripts.
Usage
===============
- The main home of this mod is on my web-site,http://lovkullen.net/Emma/index.htm. If you have received this mod from any other source it may not be the latest version!!
- Please do not upload any versions, current or altered, of this mod anywhere without my knowledge and agreement.
- Please do not include this mod in any compilation without my knowledge and agreement!
- Should something happen so that the mod is no longer available on the net, please try and contact me. In case you have been unable to reach me for more than one month, please feel free to upload this mod IN ITS CURRENT STATE to one of the public Elder Scrolls download sites. Please send an e-mail or PM to me to notify on this!
- Emma
User avatar
ijohnnny
 
Posts: 3412
Joined: Sun Oct 22, 2006 12:15 am

Post » Mon Dec 01, 2014 8:28 pm

I admit that I've seen more than once your houses suggested, but I always refrained for some unknown reason from checking them.

Checking your tes nexus page was a nice surprise, and I'm quite sure that I won't be disappointed. :P

This house seems not bad at all. :)

User avatar
JLG
 
Posts: 3364
Joined: Fri Oct 19, 2007 7:42 pm

Post » Mon Dec 01, 2014 8:06 pm

Thank you, downloaded! :D

User avatar
Doniesha World
 
Posts: 3437
Joined: Sun Jan 07, 2007 5:12 pm

Post » Tue Dec 02, 2014 3:31 am

This is a really lovely location for a house. I like the idea of extinguishing the fire by activating a watering can, heh. Thank you very much!

User avatar
Amelia Pritchard
 
Posts: 3445
Joined: Mon Jul 24, 2006 2:40 am

Post » Tue Dec 02, 2014 6:12 am

That's an automatic download, glad to know you're still making these. You know, Mazoga should be given some snarky responses about you suddenly turning into her posh neighbour - not that she cares about keeping up with the folk next door, I think...

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Ridhwan Hemsome
 
Posts: 3501
Joined: Sun May 06, 2007 2:13 pm


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