Where are you supposed to learn this?

Post » Fri Dec 12, 2014 8:02 pm

I have been playing Daggerfall for a while now and where stuck in the dungeons of Wayrest Castle. The dungeons can be really huge so for hours I have been roaming around trying to find the item I am supposed to find. Now, I am very patient and almost never look in a guide, but after hours of hours trying to find this thing I am looking for I looked up the location. At one place in the dungeon there is a "hole" in the wall and you are supposed to jump through it: follow the stairs up and go east to find a small opening in the wall. Walk towards it and climb the bottom part of the wall until you stop, then jump to vault through the opening

Picture of the hole: https://dl.dropboxusercontent.com/u/4047131/MyPublic/hhh.png

This really made me a bit mad since when do you learn this move? It was actually hard to do even with the specific description on how to do it, you almost have to "glitch" your way through crouching and mashing the jump button and be lucky to come through. Have I missed some tutorial or is this move explained anywhere in the manual?

Are there more things like this that can make you stuck?

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Claire Mclaughlin
 
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Post » Fri Dec 12, 2014 11:35 pm

oh my god i freaking hate that wall so much

I think it's actually pretty infamous. Did you make it through? IIRC the trick is to move towards it while looking at an oblique angle, like way off to the side. And then sort of crouch jump your way through.

You'll be glad to know I've never seen any other obstacle like that in any other dungeon. I'm pretty sure it's completely unique and you'll never have to worry about it again.

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Wanda Maximoff
 
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Post » Fri Dec 12, 2014 12:16 pm

Daggerfall came out in the days of "Hunt the Pixel" games like Myst and others. It was almost expected to try different things in different places to see what would happen.

Also, the faster CPU's today make some of the fine movements in the game quite tricky to pull off. Even some coarse movements like going up and down stairs. You can reduce the CPU speed in DOS Box (right click on the EXE Launcher and go to properties). 20,000 is a default but you might even make it lower. Remember this game was written back in the days of 90Mhz Processors so 3 to 4GHz processors will give it indigestion.

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Leah
 
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Post » Fri Dec 12, 2014 3:42 pm

Yeah, the whole conceptual nature of what it is to play a computer game has changed over the years. Game designers used to intentionally build "frustration" into the games. That wall in Daggerfall is nowhere near as bad as what you'd deal with in some old adventure games.

The last incidence (that I can recall) of "frustrate the player" in TES games was the infamous puzzle box in Morrowind, hidden in plain sight in an unobtrusive small room near the beginning of the dungeon.

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Ells
 
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Post » Fri Dec 12, 2014 9:15 am

Oh wow I didn't know this. Maybe this is why in Arena everything is so... weird. Like too fast, or something. I'll have to try messing with these settings.

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Bird
 
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