Before creating this thread, I contacted with Bethesda support and Alex S. from support suggested (Incident: 141206-000471) to create topic on this forum
Hi!
I'm a huge fan of Elder Scrolls franchise, and I have a feature request to port any of TES games to mobile operating systems like Google Android or Apple iOS. In the past, I played mobile games like Shadowkey and Dawnstar and I loved them. So, please make a port or enhanced edition of these games or maybe even Morrowind. AFAIK, modern smartphones and tablets support modern APIs like OpenGL ES 3.1, OpenGL 4.4 (for example - Tegra K1 SoC with full-featured Direct3D12/OpenGL 4.5 compatible Kepler GPU), gadgets can work with controllers like MOGA or NVIDIA SHIELD and others. Studios like 2K, Rockstar, Valve and others released games with rich graphics like GTA: San Andreas, Bioshock, Deus Ex, Bard's Tale, Mount&Blade: Warband, Half-Life, Portal, XCOM, Oddworld and other, so modern devices can work even with games graphically equal to Morrowind. I'm ready to pay for good games like TES (Shadowkey, Morrowind etc), and in Morrowind case you can make Tribunal and Bloodmoon packs available via in-app purchases.
I have devices with good performance that can theoretically run even Morrowind
Sony Xperia Z1 Compact (720p, 4-core Qualcomm Krait 2.26 GHz CPU, Qualcomm Adreno 330 (~130 GFLOPS), OpenGL ES 3.0 compatible)
NVIDIA SHIELD Portable (720p, 5-core ARM Cortex-A15 1.8 GHz CPU, NVIDIA GeForce 4 ULP (~97 GFLOPS), OpenGL ES 2.0 compatible with multiple NVIDIA's extensions, integrated Xbox-compatible controller)
Tegra 4 and Adreno 330 are fully Direct3D10 compatible GPUs on hardware level, but on middleware level in Android/iOS they use OpenGL-renderers. Many popular devices like Galaxy Note 3/4, S5, iPhone 5S/6, iPad Air, Shield Tablet have powerful GPUs and more than 1 Gb of RAM, so there are more than 100 million potential buyers of TES games on Android/iOS.
AFAIK, NVIDIA has rich SDK tools for Android like debuggers and profilers in Tegra Android Development Pack. Last year John Carmack told that Android platform has a great gaming potential, and modern releases of Android has multiple improvements in graphics stack (OpenGL ES 3.0 support in Android 4.3, OpenGL ES 3.1 and hardware tesselation in Android 5.0). I'm not an Apple user, but, AFAIK, Apple's GPU's support OpenGL ES 3.0 and Metal API for enhanced performance. Android and iOS support native development via NDKs, so Bethesda engineers can reuse native C/C++ libraries from Windows version.
So, IMO, modern (2013/2014) Android/iOS hardware haven't any technical restrictions to porting your perfect old games like Daggerfall, Shadowkey,
Morrowind etc., so, please, make a port for Android/iOS and I'm sure that TES fans will purchase your games on Apple AppStore and Google Play Store (or Amazon AppStore).
Best regards,
Anzhel Bozhinov.
P. S. I can provide prooflinks, but I haven't permission to post links on this forum.