Hi,
I've had an idea for a while but I'm not sure if it's possible.
I want to create an spell that can be casted in different ways depending on how you press the cast button. For example:
- click, hold, then release the cast button: a single-target projectile spell is casted.
- double-click, hold, then release the cast button: an aoe projectile spell is casted.
I know you can distinguish between clicks and double-clicks by playing with the OnKeyUp and OnKeyDown SKSE functions. What I'm not so sure about is what event should I use to trigger the scripts, and where should those scripts be attached (player alias? the custom spell? the custom magic effects?)
Thanks in advance for any help!