A http://i.imgur.com/L0WakLG.jpg I made reflects too much light. Any ideas on how to fix that? Do I need to export a different normal map? Do I need to use a different Cube Map?
I chose Tangent Space http://i.imgur.com/ZMbd0xH.jpg. From here http://i.imgur.com/hw5BHDP.jpg I chose Convert To Tangent Space Normal Map, 4 sample, Unchanged, Normalize was checked, Average RBG.