Hey everyone. I am reinstalling Skyrim and looking at modding it since my first play through was completely unmodded. I was looking at the Skyrim Revisited STEP guide as well as the Explorer's Guide and I have a few questions before I start?
1. Are there any mods that enhance the original Guild Quests (the Companions/Mage/Bard/Thieves', etc.) since the originals were lackluster and where would I add them into the mod install order?
2. Are there any mods that add new Guilds out there (mainly a "Hunter's Guild" I am interested in) and can I add it into the STEP guide?
3. I saw the Uncapper as an install. Is there also a Skill/Perk Mod out there that I can add in to the STEP guide or are they incompatible?
4. If I wanted to add a bunch of Dungeons/Locations/Quests just to spice up my play through more, are they easy to add to the game after without breaking it, or when should I install them in the guide order?
5. If I wanted to create new dungeons via the Creation Kit, how do I go about it that keeps the conflicts to a minimum?
Thanks in advance for the help!