Fallout 4 Speculation, Suggestions and Ideas # 238

Post » Sun Dec 21, 2014 7:55 am

This thread is so that we can keep all the discussion, rumors and speculation in one place.
This topic is for a friendly discussion of ideas and suggestions for Fallout 4.

We all have opinions about what the next game should have and should not have. Each of us has the right to express that opinion freely. There are points we agree on and points we do not agree on. This means that people are going to disagree with you on some things. Accept that and move on. No need to beat your point so far into the ground that no one wants to look at it any more.

At moderator discretion, threads about specific and distinct topics as they relate to FO4 and the rest of the Fallout series may be acceptable in the Fallout Series forum. General idea/suggestion topics for a future Fallout game will either be closed, or moved to this one.

This thread should be used to discuss items you'd like to see in a future game, gameplay tweaks, quest ideas, things you hope are not in the next game and so on. If you want to discuss major issues, use a separate topic - such as the discussion about adding multi-player or co-op play, which already has a thread. Please search first to see if there is an active/recent thread on a particular topic.

Something to note. Discussions of Child Killing is not allowed on these boards. Don't even bring it up in this thread. It won't happen in any future game from Bethesda, so there is no reason to even discuss it. If you post about this subject, you may be Warned and or Banned from the boards for doing so.

This is also not a thread to discuss current or past Fallout Games, other than to mention an aspect of the game you want to see included, or not included, in a future Fallout game.

http://www.gamesas.com/topic/1511510-fallout-4-speculation-suggestions-and-ideas-237/

http://www.gamesas.com/topic/1511348-fallout-4-speculation-suggestions-and-ideas-236/

http://www.gamesas.com/topic/1511165-fallout-4-speculation-suggestions-and-ideas-235/

http://www.gamesas.com/topic/1510986-fallout-4-speculation-suggestions-and-ideas-234/

http://www.gamesas.com/topic/1510522-fallout-4-speculation-suggestions-and-ideas-233/

http://www.gamesas.com/topic/1510385-fallout-4-speculation-suggestions-and-ideas-232/

http://www.gamesas.com/topic/1510248-fallout-4-speculation-suggestions-and-ideas-231/

http://www.gamesas.com/topic/1509941-fallout-4-speculation-suggestions-and-ideas-230/

http://www.gamesas.com/topic/1509765-fallout-4-speculation-suggestions-and-ideas-229/

http://www.gamesas.com/topic/1509548-fallout-4-speculation-suggestions-and-ideas-228/

http://www.gamesas.com/topic/1509321-fallout-4-speculation-suggestions-and-ideas-227/

http://www.gamesas.com/topic/1508916-fallout-4-speculation-suggestions-and-ideas-226/
http://www.gamesas.com/topic/1508558-fallout-4-speculation-suggestions-and-ideas-225/

http://www.gamesas.com/topic/1508111-fallout-4-speculation-suggestions-and-ideas-223/

http://www.gamesas.com/topic/1507556-fallout-4-speculation-suggestions-and-ideas-222/

http://www.gamesas.com/topic/1507095-fallout-4-speculation-suggestions-and-ideas-221/#entry23760439

http://www.gamesas.com/topic/1506418-fallout-4-speculation-suggestions-and-ideas-220
http://www.gamesas.com/topic/1506053-fallout-4-speculation-suggestions-and-ideas-219/
http://www.gamesas.com/topic/1505719-fallout-4-speculation-suggestions-and-ideas-218/
http://www.gamesas.com/topic/1505367-fallout-4-speculation-suggestions-and-ideas-217/
http://www.gamesas.com/topic/1504858-fallout-4-speculation-suggestions-and-ideas-216/

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Joey Avelar
 
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Post » Sun Dec 21, 2014 9:51 am

I would like to see FO4 follow the New Vegas' lead back towards the series roots; with its priorities.

*Truly I would like to see it not only follow the lead, but blaze the trail back to the series roots; going beyond FO:New Vegas. (And that's game mechanics aside)... I mean just the design of the experience and making the paths of PC interaction into a web of significant alternatives that each impose their own changes to the ongoing narrative. If all FO4 seeks to be is another PA 'stream of consciousness' infinite sandbox... then it will miss the point again. :sadvaultboy:

**On the gameplay side: I would like to see the developers make an effort to incorporate more of the series gameplay precepts and mechanics into their attempt; [especially with SPECIAL]. And while of course it ~should be~ turn based to be Fallout at all... it doesn't have to be to retain an essential aspect of the series' experience. They could learn a lot by examining 'Super Hot' ~not to copy it, but to see an implementation of FPP combat that closely exemplifies how their VATS idea should have worked in FO3; but with AP use, instead of free movement. Note that in 'Super Hot', the opponents are not frozen in time with no recourse to the player's actions ~as seen currently in VATS.

*** I'd also hope they drop this notion of making every the implications of every player-choice so deliberately and painfully obvious; they take away any element of surprise or risk. :(
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Horror- Puppe
 
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Joined: Fri Apr 13, 2007 11:09 am

Post » Sun Dec 21, 2014 1:56 am

My thoughts as well.

Fallout New Vegas was a step in the right direction, but Fallout 4 is at a cross roads, it can follow the ethos of Fallout 1 and 2 which FONV tried to and become a superior role playing game or Fallout 4 can copy Skyrim and become a superior stroll playing game.

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Taylor Thompson
 
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Joined: Fri Nov 16, 2007 5:19 am


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