Possible to get the following mods to work together?

Post » Mon Dec 29, 2014 9:47 am

More dangerous lava -

http://mw.modhistory.com/download-55-9323

Lava and steam -

http://abitoftaste.altervista.org/morrowind/index.php?option=content&task=view&id=26&catid=43&Itemid=10&-Lava-steam

The first makes lava much more deadly, the second makes lava do fire damage (instead of the generic thwack sound)

Only the last in the load order will work, can I get them to work together?

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Alba Casas
 
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Post » Sun Dec 28, 2014 9:40 pm

If one mod overwrites the same lava script as another than you need to merge scripts by hand in CS. Read http://mw.modhistory.com/download-44-12396 to learn what each script does.

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Sheila Esmailka
 
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Post » Mon Dec 29, 2014 9:53 am

basically both makes the effect by modifying "lava" script in game :smile:

this one is easy as only need to change

HurtStandingActor 40

to 100 in abot's file in CS to make it comment's 20 dmg per second ....... (or maybe not so traighforward as abo1lavaheat is 20 pt 2 sec fire spell so does it stacking 40 pt dmg after first sec ?)

but again on a side note how's these ones differ :?

dangerouslava

begin lavaif ( menumode == 1 )	returnendifif ( CellChanged == 0 )	if ( GetSoundPlaying "lava layer" == 0 )		PlayLoopSound3DVP "lava layer", 1.0, 1.0	endifendifHurtStandingActor, 100.0		;20 pts of damage a secend lava

and abotlava

begin lavaDontSaveObjectif ( MenuMode )	returnendifif ( CellChanged )	returnendifif ( GetSoundPlaying "lava layer" == 0 )	PlayLoopSound3DVP "lava layer" 1.0 1.0endiffloat timerif ( timer > 0 )	set timer to ( timer - GetSecondsPassed )	returnendifset timer to Random 10001set timer to ( timer * 0.00005 )set timer to ( timer + 2.5 )if ( GetStandingPC )	cast "ab01LavaHeat" player	returnendifif ( GetStandingActor )	HurtStandingActor 40endif	end
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Je suis
 
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