I'm experiencing some visual problems that seem tied to Solstheim somehow.
Oftentimes when approaching Raven Rock, various visual elements will appear 'doubled'. Glover Mallory's forge will have two roofs, one sort of stuck into the other and of a very low quality.
When I approach Fort Frostmoth, a similar issue: pieces of the wall will be big, block, and low-res, while other parts of the wall will be normal.
Tel Mithryn, Skaal Village - same deal.
It's almost as though the distant textures are sticking around even when I get close to these places.
Mod list is extremely small. I'm using Mod Organizer, and the profile I first really noticed this with had just the following mods:
SKSE
SkyUI
Alternate Start
Warburg's Paper World Map
Now, a few months ago I posted here regarding some problems with installing bethesda's hi-res texture packs. It seemed to be the consensus that the problem stemmed from my computer's using a 32-bit system. I guess this issue could be related. But I ran Skyrim on this very machine since release, and never had so many issues with Solstheim, visually.
Does this sound like a driver update problem, or graphics card, or mods, or 32-bit? Or...?