[RELz] Cheydinhal Swan Cottage

Post » Fri Jan 02, 2015 10:55 am

Cheydinhal Swan Cottage ver 1.0
Screenshots and download:
Nexus: http://www.nexusmods.com/oblivion/mods/45802/?
My web-site: http://lovkullen.net/Emma/Cheydinha_Swan_Cottage.htm
Name: Cheydinhal Swan Cottage
Version: 1.0
Date: 2015-01-01
Category: Buyable house, small
Requirements: Oblivion
Author: Emma
Contact e-mail: emma9158@hotmail.com, emma@lovkullen.net
Web-site: http://lovkullen.net/Emma/index.htm
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Description
===========
Cheydinhal Swan Cottage is located on the island in the centre of the city of Cheydinhal.Enjoy the company of swans and ducks as you spend an evening outdoors, enjoy the company of your neighbors when they come to sit at your outdoor table. The house is filled with crafting facilities.
You buy the house at Borba's Goods and Stores in Cheydinhal, and she will also sell you supply material for crafting.
Cheydinhal Swan Cottage is made from one of Stroti's house models, http://www.nexusmods.com/oblivion/mods/41086/?.It is companionfriendly, lorefriendly and includes an abundance of crafting facilities (ingame crafting manual is provided). There are beds for two persons, and plenty of storage space - +25 nonrespawning containers in the main area and +30 nonrespawning containers in the basemant.
COBL-addon
==========
A COBL-addon is provided for COBL-users. It will add the following features:
- The Luggage - is located close in the basemant, next to the workbench, but is only available if you have found the original Luggage in Anvil.
- Alchemy sorter - is located in the basemant, over the wine racks.
- A grinder is placed in the alchemy shelf.
- Dinnerplate is placed on the dinnertable.
- One of the kegs in the basemant will give water if you are using a survival mod.
I have choosen to make a COBL-add-on instead of a full COBL-version. My main reason for this is that I tend to continue to tinker on and improve my mods, and then I don't want to have to alter two esps. Obviously, the add-on has to load AFTER Leyawiin House mod, else many of the COBL-functions won't work.
Special Features
================
The cottage includes the following facilities:
- Crafting facilities:
- you may craft leather armor from pelts
- you may craft jewels from gold- and silver nuggets or silver items - smelter facility in the garden.
- you may craft lockpicks from smelted metal items.
- you may spin wool - there is a respawning wool barrel in the main cottage and you can buy more wool at the general store.
- extensive crafting manual is provided in the cottage.
- you may make your own soup or stew in the cooking pot at the fireplace.
- you may make your own coffee by using the coffee pot at the fireplace.
- you may light/extinguish the fires by activating the wateringcans placed next to them.
- you may make your own alchemy potions by activating the alchemy equipment in the basemant.
- you may repair your equipment by activating the basemant anvil.
- you may pour beer and wine from the kegs. Please use the empty bottles in the nearby crates for this purpose.
- you may cure yourself at the statue at the bedside chest.
- you may give your companions additional orders while in the cottage. In order to do this, make sure that they each carry a "companion key" which can be found in a small chest on a bench close to the entrance. (You may have to make sure that your companion is not in following mode when you give the additional orders, else it might not work properly).
- daylight will automatically vanish during the night hours.
- the containers are non-respawning, with some exceptions: the wool barrels, and the trashbin in the basemant. These containers are clearly marked as "RESPAWNING"
Install
=======
Just drop the bsa-package and the the esp in your Oblivion/Data folder. Don't forget to check the mod when starting the game!
Credits
=======
Stroti - for the house model as well as a huge part of the statics, furniture, containers and items that I have used for furnishing the cottage. (modders resources)
Jbvw - for planters originally belonging in his Vaernlor Manor mod (modders resource permission)
MEO - for the modular fireplace in the basemant and the watering-cans, the beer crates, the window boxes and some of the food containers. (modders resource)
Xiamara - for the large wine rack. (modders resource)
Shawn Dworshak - for the alchemy desk script (modders resource)
Kaizit - for the ducks and swans (modders resource)
Korana - for permission to use her loom-mesh.
Lycanthrops - for the tanning rack, the weapon rack, the roses, the hanging cupboards, the sewing basket and the chamber pot (in the bedside chest).
CDCooley - for the Smelter scripts.
Usage
===============
- The main home of this mod is on my web-site,http://lovkullen.net/Emma/index.htm. If you have received this mod from any other source it may not be the latest version!!
- Please do not upload any versions, current or altered, of this mod anywhere without my knowledge and agreement.
- Please do not include this mod in any compilation without my knowledge and agreement!
- Should something happen so that the mod is no longer available on the net, please try and contact me. In case you have been unable to reach me for more than one month, please feel free to upload this mod IN ITS CURRENT STATE to one of the public Elder Scrolls download sites. Please send an e-mail or PM to me to notify on this!
- Emma
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