Reducing Cluter In the 3D Window ?

Post » Tue May 18, 2010 2:49 am

Hey guys,

Not sure if this is possible but is there anyway to select which themes are displayed in the 3D window ? Its like all the themes are displayed at the same time, at the moment, and there's Loads of junk intersecting each other. This in itself does not bother me but when I want to add my own Objects then I would like to be able to place them where they are not in conflict with any themes.

OK that's easy. But I'm also thinking I might like to use a theme in the future, lets call it THEME A, but not others and then I would need to know where Theme A's clutter is compared to the other theme's clutter is, so I could place my objects in such a manner that they would not interfere with theme a's clutter while I wouldn't need need to worry if I could place it over theme b's clutter as i wouldnt be purchasing it !!!!

This sound's complicated but what im trying to do isn't , its just the best I can explain it at present. I am just hoping to avoid any conflicts in future as My Project Exercise is basically to renovate My Megaton House making it more usable for me but avoid breaking any functionality that it has or will have later in the game. I only started playing last week and editing last night so don't really know what I'm doing. All help is appreciated and gratefully accepted.
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Catherine N
 
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Post » Mon May 17, 2010 6:59 pm

I think this tutorial is what you are looking for: http://www.youtube.com/user/bethesdagamestudios?blend=4&ob=4#p/u/7/dcFPAB2q_3c
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Nicole Coucopoulos
 
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Post » Mon May 17, 2010 4:58 pm

I think this tutorial is what you are looking for: http://www.youtube.com/user/bethesdagamestudios?blend=4&ob=4#p/u/7/dcFPAB2q_3c


Thanks Ash That's Helped Some :D
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Jade Muggeridge
 
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